/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKANIMATEDIMAGE_P_H #define QQUICKANIMATEDIMAGE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickimage_p.h" #ifndef QT_NO_MOVIE QT_BEGIN_NAMESPACE class QMovie; class QQuickAnimatedImagePrivate; class Q_AUTOTEST_EXPORT QQuickAnimatedImage : public QQuickImage { Q_OBJECT Q_PROPERTY(bool playing READ isPlaying WRITE setPlaying NOTIFY playingChanged) Q_PROPERTY(bool paused READ isPaused WRITE setPaused NOTIFY pausedChanged) Q_PROPERTY(int currentFrame READ currentFrame WRITE setCurrentFrame NOTIFY frameChanged) Q_PROPERTY(int frameCount READ frameCount) // read-only for AnimatedImage Q_PROPERTY(QSize sourceSize READ sourceSize NOTIFY sourceSizeChanged) public: QQuickAnimatedImage(QQuickItem *parent=0); ~QQuickAnimatedImage(); bool isPlaying() const; void setPlaying(bool play); bool isPaused() const; void setPaused(bool pause); int currentFrame() const; void setCurrentFrame(int frame); int frameCount() const; // Extends QQuickImage's src property void setSource(const QUrl&) Q_DECL_OVERRIDE; virtual QSize sourceSize(); Q_SIGNALS: void playingChanged(); void pausedChanged(); void frameChanged(); void sourceSizeChanged(); private Q_SLOTS: void movieUpdate(); void movieRequestFinished(); void playingStatusChanged(); void onCacheChanged(); protected: void load() Q_DECL_OVERRIDE; void componentComplete() Q_DECL_OVERRIDE; private: Q_DISABLE_COPY(QQuickAnimatedImage) Q_DECLARE_PRIVATE(QQuickAnimatedImage) }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickAnimatedImage) #endif // QT_NO_MOVIE #endif // QQUICKANIMATEDIMAGE_P_H