/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKFLICKABLE_P_P_H #define QQUICKFLICKABLE_P_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickflickable_p.h" #include "qquickitem_p.h" #include "qquickitemchangelistener_p.h" #include #include #include "qplatformdefs.h" #include #include #include #include QT_BEGIN_NAMESPACE // Really slow flicks can be annoying. const qreal MinimumFlickVelocity = 75.0; class QQuickFlickableVisibleArea; class QQuickTransition; class QQuickFlickableReboundTransition; class Q_QUICK_PRIVATE_EXPORT QQuickFlickablePrivate : public QQuickItemPrivate, public QQuickItemChangeListener { Q_DECLARE_PUBLIC(QQuickFlickable) public: static inline QQuickFlickablePrivate *get(QQuickFlickable *o) { return o->d_func(); } QQuickFlickablePrivate(); void init(); struct Velocity : public QQuickTimeLineValue { Velocity(QQuickFlickablePrivate *p) : parent(p) {} void setValue(qreal v) override { if (v != value()) { QQuickTimeLineValue::setValue(v); parent->updateVelocity(); } } QQuickFlickablePrivate *parent; }; struct AxisData { AxisData(QQuickFlickablePrivate *fp, void (QQuickFlickablePrivate::*func)(qreal)) : move(fp, func) , transitionToBounds(nullptr) , viewSize(-1), lastPos(0), previousDragDelta(0), velocity(0), startMargin(0), endMargin(0) , origin(0), overshoot(0) , transitionTo(0) , continuousFlickVelocity(0), velocityTime(), vTime(0) , smoothVelocity(fp), atEnd(false), atBeginning(true) , transitionToSet(false) , fixingUp(false), inOvershoot(false), inRebound(false), moving(false), flicking(false) , dragging(false), extentsChanged(false) , explicitValue(false), minExtentDirty(true), maxExtentDirty(true) , unused(0) {} ~AxisData(); void reset() { velocityBuffer.clear(); dragStartOffset = 0; fixingUp = false; inOvershoot = false; } void markExtentsDirty() { minExtentDirty = true; maxExtentDirty = true; extentsChanged = true; } void resetTransitionTo() { transitionTo = 0; transitionToSet = false; } void addVelocitySample(qreal v, qreal maxVelocity); void updateVelocity(); QQuickTimeLineValueProxy move; QQuickFlickableReboundTransition *transitionToBounds; qreal viewSize; qreal pressPos; qreal lastPos; qreal dragStartOffset; qreal dragMinBound; qreal dragMaxBound; qreal previousDragDelta; qreal velocity; qreal flickTarget; qreal startMargin; qreal endMargin; qreal origin; qreal overshoot; qreal transitionTo; qreal continuousFlickVelocity; QElapsedTimer velocityTime; int vTime; QQuickFlickablePrivate::Velocity smoothVelocity; QPODVector velocityBuffer; bool atEnd : 1; bool atBeginning : 1; bool transitionToSet : 1; bool fixingUp : 1; bool inOvershoot : 1; bool inRebound : 1; bool moving : 1; bool flicking : 1; bool dragging : 1; bool extentsChanged : 1; bool explicitValue : 1; mutable bool minExtentDirty : 1; mutable bool maxExtentDirty : 1; uint unused : 19; }; bool flickX(qreal velocity); bool flickY(qreal velocity); virtual bool flick(AxisData &data, qreal minExtent, qreal maxExtent, qreal vSize, QQuickTimeLineCallback::Callback fixupCallback, qreal velocity); void flickingStarted(bool flickingH, bool flickingV); void fixupX(); void fixupY(); virtual void fixup(AxisData &data, qreal minExtent, qreal maxExtent); void adjustContentPos(AxisData &data, qreal toPos); void resetTimeline(AxisData &data); void clearTimeline(); void updateBeginningEnd(); bool isInnermostPressDelay(QQuickItem *item) const; void captureDelayedPress(QQuickItem *item, QPointerEvent *event); void clearDelayedPress(); void replayDelayedPress(); void setViewportX(qreal x); void setViewportY(qreal y); qreal overShootDistance(qreal size) const; void itemGeometryChanged(QQuickItem *, QQuickGeometryChange, const QRectF &) override; void draggingStarting(); void draggingEnding(); bool isViewMoving() const; void cancelInteraction(); void addPointerHandler(QQuickPointerHandler *h) override; virtual bool wantsPointerEvent(const QPointerEvent *) { return true; } public: QQuickItem *contentItem; AxisData hData; AxisData vData; QQuickTimeLine timeline; bool hMoved : 1; bool vMoved : 1; bool stealMouse : 1; bool pressed : 1; bool scrollingPhase : 1; bool interactive : 1; bool calcVelocity : 1; bool pixelAligned : 1; bool syncDrag : 1; QElapsedTimer timer; qint64 lastPosTime; qint64 lastPressTime; QPointF lastPos; QPointF pressPos; QVector2D accumulatedWheelPixelDelta; qreal deceleration; qreal maxVelocity; qreal reportedVelocitySmoothing; QPointerEvent *delayedPressEvent; QBasicTimer delayedPressTimer; int pressDelay; int fixupDuration; qreal flickBoost; enum FixupMode { Normal, Immediate, ExtentChanged }; FixupMode fixupMode; static void fixupY_callback(void *); static void fixupX_callback(void *); void updateVelocity(); int vTime; QQuickTimeLine velocityTimeline; QQuickFlickableVisibleArea *visibleArea; QQuickFlickable::FlickableDirection flickableDirection; QQuickFlickable::BoundsBehavior boundsBehavior; QQuickFlickable::BoundsMovement boundsMovement; QQuickTransition *rebound; void viewportAxisMoved(AxisData &data, qreal minExtent, qreal maxExtent, qreal vSize, QQuickTimeLineCallback::Callback fixupCallback); void handlePressEvent(QPointerEvent *); void handleMoveEvent(QPointerEvent *); void handleReleaseEvent(QPointerEvent *); void maybeBeginDrag(qint64 currentTimestamp, const QPointF &pressPosn); void drag(qint64 currentTimestamp, QEvent::Type eventType, const QPointF &localPos, const QVector2D &deltas, bool overThreshold, bool momentum, bool velocitySensitiveOverBounds, const QVector2D &velocity); qint64 computeCurrentTime(QInputEvent *event) const; qreal devicePixelRatio() const; // flickableData property static void data_append(QQmlListProperty *, QObject *); static qsizetype data_count(QQmlListProperty *); static QObject *data_at(QQmlListProperty *, qsizetype); static void data_clear(QQmlListProperty *); static QVarLengthArray nonClickyWheelMice; }; class QQuickFlickableVisibleArea : public QObject { Q_OBJECT Q_PROPERTY(qreal xPosition READ xPosition NOTIFY xPositionChanged) Q_PROPERTY(qreal yPosition READ yPosition NOTIFY yPositionChanged) Q_PROPERTY(qreal widthRatio READ widthRatio NOTIFY widthRatioChanged) Q_PROPERTY(qreal heightRatio READ heightRatio NOTIFY heightRatioChanged) QML_ANONYMOUS QML_ADDED_IN_VERSION(2, 0) public: QQuickFlickableVisibleArea(QQuickFlickable *parent=nullptr); qreal xPosition() const; qreal widthRatio() const; qreal yPosition() const; qreal heightRatio() const; void updateVisible(); Q_SIGNALS: void xPositionChanged(qreal xPosition); void yPositionChanged(qreal yPosition); void widthRatioChanged(qreal widthRatio); void heightRatioChanged(qreal heightRatio); private: QQuickFlickable *flickable; qreal m_xPosition; qreal m_widthRatio; qreal m_yPosition; qreal m_heightRatio; }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickFlickableVisibleArea) #endif // QQUICKFLICKABLE_P_P_H