/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKFRAMEBUFFEROBJECT_H #define QQUICKFRAMEBUFFEROBJECT_H #include QT_BEGIN_NAMESPACE class QOpenGLFramebufferObject; class QQuickFramebufferObjectPrivate; class QSGFramebufferObjectNode; class Q_QUICK_EXPORT QQuickFramebufferObject : public QQuickItem { Q_OBJECT Q_DECLARE_PRIVATE(QQuickFramebufferObject) Q_PROPERTY(bool textureFollowsItemSize READ textureFollowsItemSize WRITE setTextureFollowsItemSize NOTIFY textureFollowsItemSizeChanged) public: class Q_QUICK_EXPORT Renderer { protected: Renderer(); virtual ~Renderer(); virtual void render() = 0; virtual QOpenGLFramebufferObject *createFramebufferObject(const QSize &size); virtual void synchronize(QQuickFramebufferObject *); QOpenGLFramebufferObject *framebufferObject() const; void update(); void invalidateFramebufferObject(); private: friend class QSGFramebufferObjectNode; friend class QQuickFramebufferObject; void *data; }; QQuickFramebufferObject(QQuickItem *parent = 0); bool textureFollowsItemSize() const; void setTextureFollowsItemSize(bool follows); virtual Renderer *createRenderer() const = 0; protected: void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); protected: QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) Q_DECL_OVERRIDE; Q_SIGNALS: void textureFollowsItemSizeChanged(bool); }; QT_END_NAMESPACE #endif // QQUICKFRAMEBUFFEROBJECT_H