/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKANIMATION_P_H #define QQUICKANIMATION_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickitemanimation_p.h" #if QT_CONFIG(quick_path) #include #endif #include QT_BEGIN_NAMESPACE class QQuickParentAnimationPrivate : public QQuickAnimationGroupPrivate { Q_DECLARE_PUBLIC(QQuickParentAnimation) public: QQuickParentAnimationPrivate() : QQuickAnimationGroupPrivate(), target(nullptr), newParent(nullptr), via(nullptr) {} QQuickItem *target; QQuickItem *newParent; QQuickItem *via; QPointF computeTransformOrigin(QQuickItem::TransformOrigin origin, qreal width, qreal height) const; }; class QQuickAnchorAnimationPrivate : public QQuickAbstractAnimationPrivate { Q_DECLARE_PUBLIC(QQuickAnchorAnimation) public: QQuickAnchorAnimationPrivate() : interpolator(QVariantAnimationPrivate::getInterpolator(QMetaType::QReal)), duration(250) {} QVariantAnimation::Interpolator interpolator; int duration; QEasingCurve easing; QList targets; }; #if QT_CONFIG(quick_path) class QQuickPathAnimationUpdater : public QQuickBulkValueUpdater { public: QQuickPathAnimationUpdater() : path(nullptr), pathLength(0), target(nullptr), reverse(false), fromSourced(false), fromDefined(false), toDefined(false), toX(0), toY(0), currentV(0), orientation(QQuickPathAnimation::Fixed), entryInterval(0), exitInterval(0) {} ~QQuickPathAnimationUpdater() {} void setValue(qreal v) override; QQuickPath *path; QPainterPath painterPath; QQuickCachedBezier prevBez; qreal pathLength; QList attributePoints; QQuickItem *target; bool reverse; bool fromSourced; bool fromDefined; bool toDefined; qreal toX; qreal toY; qreal currentV; QQmlNullableValue interruptStart; //TODO: bundle below into common struct QQuickPathAnimation::Orientation orientation; QPointF anchorPoint; qreal entryInterval; qreal exitInterval; QQmlNullableValue endRotation; QQmlNullableValue startRotation; }; class QQuickPathAnimationPrivate; class QQuickPathAnimationAnimator : public QQuickBulkValueAnimator { public: QQuickPathAnimationAnimator(QQuickPathAnimationPrivate * = nullptr); ~QQuickPathAnimationAnimator(); void clearTemplate() { animationTemplate = nullptr; } QQuickPathAnimationUpdater *pathUpdater() const { return static_cast(getAnimValue()); } private: QQuickPathAnimationPrivate *animationTemplate; }; class QQuickPathAnimationPrivate : public QQuickAbstractAnimationPrivate { Q_DECLARE_PUBLIC(QQuickPathAnimation) public: QQuickPathAnimationPrivate() : path(nullptr), target(nullptr), orientation(QQuickPathAnimation::Fixed), entryDuration(0), exitDuration(0), duration(250) {} QQuickPath *path; QQuickItem *target; QQuickPathAnimation::Orientation orientation; QPointF anchorPoint; qreal entryDuration; qreal exitDuration; QQmlNullableValue endRotation; int duration; QEasingCurve easingCurve; QHash activeAnimations; }; #endif QT_END_NAMESPACE #endif // QQUICKANIMATION_P_H