/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKMULTIPOINTTOUCHAREA_H #define QQUICKMULTIPOINTTOUCHAREA_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickitem.h" #include "qevent.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class QQuickMultiPointTouchArea; class Q_AUTOTEST_EXPORT QQuickTouchPoint : public QObject { Q_OBJECT Q_PROPERTY(int pointId READ pointId NOTIFY pointIdChanged) Q_PROPERTY(bool pressed READ pressed NOTIFY pressedChanged) Q_PROPERTY(qreal x READ x NOTIFY xChanged) Q_PROPERTY(qreal y READ y NOTIFY yChanged) Q_PROPERTY(qreal pressure READ pressure NOTIFY pressureChanged) Q_PROPERTY(QVector2D velocity READ velocity NOTIFY velocityChanged) Q_PROPERTY(QRectF area READ area NOTIFY areaChanged) Q_PROPERTY(qreal startX READ startX NOTIFY startXChanged) Q_PROPERTY(qreal startY READ startY NOTIFY startYChanged) Q_PROPERTY(qreal previousX READ previousX NOTIFY previousXChanged) Q_PROPERTY(qreal previousY READ previousY NOTIFY previousYChanged) Q_PROPERTY(qreal sceneX READ sceneX NOTIFY sceneXChanged) Q_PROPERTY(qreal sceneY READ sceneY NOTIFY sceneYChanged) public: QQuickTouchPoint(bool qmlDefined = true) : _id(0), _x(0.0), _y(0.0), _pressure(0.0), _qmlDefined(qmlDefined), _inUse(false), _pressed(false), _startX(0.0), _startY(0.0), _previousX(0.0), _previousY(0.0), _sceneX(0.0), _sceneY(0.0) {} int pointId() const { return _id; } void setPointId(int id); qreal x() const { return _x; } void setX(qreal x); qreal y() const { return _y; } void setY(qreal y); qreal pressure() const { return _pressure; } void setPressure(qreal pressure); QVector2D velocity() const { return _velocity; } void setVelocity(const QVector2D &velocity); QRectF area() const { return _area; } void setArea(const QRectF &area); bool isQmlDefined() const { return _qmlDefined; } bool inUse() const { return _inUse; } void setInUse(bool inUse) { _inUse = inUse; } bool pressed() const { return _pressed; } void setPressed(bool pressed); qreal startX() const { return _startX; } void setStartX(qreal startX); qreal startY() const { return _startY; } void setStartY(qreal startY); qreal previousX() const { return _previousX; } void setPreviousX(qreal previousX); qreal previousY() const { return _previousY; } void setPreviousY(qreal previousY); qreal sceneX() const { return _sceneX; } void setSceneX(qreal sceneX); qreal sceneY() const { return _sceneY; } void setSceneY(qreal sceneY); Q_SIGNALS: void pressedChanged(); void pointIdChanged(); void xChanged(); void yChanged(); void pressureChanged(); void velocityChanged(); void areaChanged(); void startXChanged(); void startYChanged(); void previousXChanged(); void previousYChanged(); void sceneXChanged(); void sceneYChanged(); private: friend class QQuickMultiPointTouchArea; int _id; qreal _x; qreal _y; qreal _pressure; QVector2D _velocity; QRectF _area; bool _qmlDefined; bool _inUse; //whether the point is currently in use (only valid when _qmlDefined == true) bool _pressed; qreal _startX; qreal _startY; qreal _previousX; qreal _previousY; qreal _sceneX; qreal _sceneY; }; class QQuickGrabGestureEvent : public QObject { Q_OBJECT Q_PROPERTY(QQmlListProperty touchPoints READ touchPoints) Q_PROPERTY(qreal dragThreshold READ dragThreshold) public: QQuickGrabGestureEvent() : _grab(false), _dragThreshold(QGuiApplication::styleHints()->startDragDistance()) {} Q_INVOKABLE void grab() { _grab = true; } bool wantsGrab() const { return _grab; } QQmlListProperty touchPoints() { return QQmlListProperty(this, _touchPoints); } qreal dragThreshold() const { return _dragThreshold; } private: friend class QQuickMultiPointTouchArea; bool _grab; qreal _dragThreshold; QList _touchPoints; }; class Q_AUTOTEST_EXPORT QQuickMultiPointTouchArea : public QQuickItem { Q_OBJECT Q_PROPERTY(QQmlListProperty touchPoints READ touchPoints) Q_PROPERTY(int minimumTouchPoints READ minimumTouchPoints WRITE setMinimumTouchPoints NOTIFY minimumTouchPointsChanged) Q_PROPERTY(int maximumTouchPoints READ maximumTouchPoints WRITE setMaximumTouchPoints NOTIFY maximumTouchPointsChanged) Q_PROPERTY(bool mouseEnabled READ mouseEnabled WRITE setMouseEnabled NOTIFY mouseEnabledChanged) public: QQuickMultiPointTouchArea(QQuickItem *parent=0); ~QQuickMultiPointTouchArea(); int minimumTouchPoints() const; void setMinimumTouchPoints(int num); int maximumTouchPoints() const; void setMaximumTouchPoints(int num); bool mouseEnabled() const { return _mouseEnabled; } void setMouseEnabled(bool arg); QQmlListProperty touchPoints() { return QQmlListProperty(this, 0, QQuickMultiPointTouchArea::touchPoint_append, QQuickMultiPointTouchArea::touchPoint_count, QQuickMultiPointTouchArea::touchPoint_at, 0); } static void touchPoint_append(QQmlListProperty *list, QQuickTouchPoint* touch) { QQuickMultiPointTouchArea *q = static_cast(list->object); q->addTouchPrototype(touch); } static int touchPoint_count(QQmlListProperty *list) { QQuickMultiPointTouchArea *q = static_cast(list->object); return q->_touchPrototypes.count(); } static QQuickTouchPoint* touchPoint_at(QQmlListProperty *list, int index) { QQuickMultiPointTouchArea *q = static_cast(list->object); return q->_touchPrototypes[index]; } Q_SIGNALS: void pressed(const QList &touchPoints); void updated(const QList &touchPoints); void released(const QList &touchPoints); void canceled(const QList &touchPoints); void gestureStarted(QQuickGrabGestureEvent *gesture); void touchUpdated(const QList &touchPoints); void minimumTouchPointsChanged(); void maximumTouchPointsChanged(); void mouseEnabledChanged(); protected: void touchEvent(QTouchEvent *) Q_DECL_OVERRIDE; bool childMouseEventFilter(QQuickItem *i, QEvent *event) Q_DECL_OVERRIDE; void mousePressEvent(QMouseEvent *event) Q_DECL_OVERRIDE; void mouseReleaseEvent(QMouseEvent *event) Q_DECL_OVERRIDE; void mouseMoveEvent(QMouseEvent *event) Q_DECL_OVERRIDE; void mouseUngrabEvent() Q_DECL_OVERRIDE; void touchUngrabEvent() Q_DECL_OVERRIDE; void addTouchPrototype(QQuickTouchPoint* prototype); void addTouchPoint(const QTouchEvent::TouchPoint *p); void addTouchPoint(const QMouseEvent *e); void clearTouchLists(); void updateTouchPoint(QQuickTouchPoint*, const QTouchEvent::TouchPoint*); void updateTouchPoint(QQuickTouchPoint *dtp, const QMouseEvent *e); void updateTouchData(QEvent*); bool sendMouseEvent(QMouseEvent *event); bool shouldFilter(QEvent *event); void grabGesture(); QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) Q_DECL_OVERRIDE; #ifdef Q_OS_OSX void hoverEnterEvent(QHoverEvent *event) Q_DECL_OVERRIDE; void hoverLeaveEvent(QHoverEvent *event) Q_DECL_OVERRIDE; void setTouchEventsEnabled(bool enable); #endif private: void ungrab(); QMap _touchPrototypes; //TouchPoints defined in QML QMap _touchPoints; //All current touch points QList _releasedTouchPoints; QList _pressedTouchPoints; QList _movedTouchPoints; int _minimumTouchPoints; int _maximumTouchPoints; QPointer _mouseTouchPoint; // exists when mouse button is down and _mouseEnabled is true; null otherwise QTouchEvent::TouchPoint _mouseQpaTouchPoint; // synthetic QPA touch point to hold state and position of the mouse QPointF _mousePos; bool _stealMouse; bool _mouseEnabled; }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickTouchPoint) QML_DECLARE_TYPE(QQuickGrabGestureEvent) QML_DECLARE_TYPE(QQuickMultiPointTouchArea) #endif // QQUICKMULTIPOINTTOUCHAREA_H