/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKPAINTEDITEM_P_H #define QQUICKPAINTEDITEM_P_H #include #include QT_BEGIN_NAMESPACE class QQuickPaintedItemPrivate; class Q_QUICK_EXPORT QQuickPaintedItem : public QQuickItem { Q_OBJECT Q_PROPERTY(QSize contentsSize READ contentsSize WRITE setContentsSize NOTIFY contentsSizeChanged) Q_PROPERTY(QColor fillColor READ fillColor WRITE setFillColor NOTIFY fillColorChanged) Q_PROPERTY(qreal contentsScale READ contentsScale WRITE setContentsScale NOTIFY contentsScaleChanged) Q_PROPERTY(RenderTarget renderTarget READ renderTarget WRITE setRenderTarget NOTIFY renderTargetChanged) Q_PROPERTY(QSize textureSize READ textureSize WRITE setTextureSize NOTIFY textureSizeChanged) public: explicit QQuickPaintedItem(QQuickItem *parent = nullptr); ~QQuickPaintedItem() override; enum RenderTarget { Image, FramebufferObject, InvertedYFramebufferObject }; Q_ENUM(RenderTarget) enum PerformanceHint { FastFBOResizing = 0x1 }; Q_DECLARE_FLAGS(PerformanceHints, PerformanceHint) void update(const QRect &rect = QRect()); bool opaquePainting() const; void setOpaquePainting(bool opaque); bool antialiasing() const; void setAntialiasing(bool enable); bool mipmap() const; void setMipmap(bool enable); PerformanceHints performanceHints() const; void setPerformanceHint(PerformanceHint hint, bool enabled = true); void setPerformanceHints(PerformanceHints hints); QRectF contentsBoundingRect() const; QSize contentsSize() const; void setContentsSize(const QSize &); void resetContentsSize(); qreal contentsScale() const; void setContentsScale(qreal); QSize textureSize() const; void setTextureSize(const QSize &size); QColor fillColor() const; void setFillColor(const QColor&); RenderTarget renderTarget() const; void setRenderTarget(RenderTarget target); virtual void paint(QPainter *painter) = 0; bool isTextureProvider() const override; QSGTextureProvider *textureProvider() const override; Q_SIGNALS: void fillColorChanged(); void contentsSizeChanged(); void contentsScaleChanged(); void renderTargetChanged(); void textureSizeChanged(); protected: QQuickPaintedItem(QQuickPaintedItemPrivate &dd, QQuickItem *parent = nullptr); QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) override; void releaseResources() override; void itemChange(ItemChange, const ItemChangeData &) override; private Q_SLOTS: void invalidateSceneGraph(); private: Q_DISABLE_COPY(QQuickPaintedItem) Q_DECLARE_PRIVATE(QQuickPaintedItem) }; Q_DECLARE_OPERATORS_FOR_FLAGS(QQuickPaintedItem::PerformanceHints) QT_END_NAMESPACE #endif // QQUICKPAINTEDITEM_P_H