/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKPOSITIONERS_P_P_H #define QQUICKPOSITIONERS_P_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickpositioners_p.h" #include "qquickimplicitsizeitem_p_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QQuickItemViewTransitioner; class QQuickBasePositionerPrivate : public QQuickImplicitSizeItemPrivate, public QQuickItemChangeListener { Q_DECLARE_PUBLIC(QQuickBasePositioner) public: QQuickBasePositionerPrivate() : spacing(0), type(QQuickBasePositioner::None) , transitioner(0), positioningDirty(false) , doingPositioning(false), anchorConflict(false), layoutDirection(Qt::LeftToRight) { } void init(QQuickBasePositioner::PositionerType at) { type = at; } qreal spacing; QQuickBasePositioner::PositionerType type; QQuickItemViewTransitioner *transitioner; void watchChanges(QQuickItem *other); void unwatchChanges(QQuickItem* other); void setPositioningDirty() { Q_Q(QQuickBasePositioner); if (!positioningDirty) { positioningDirty = true; q->polish(); } } bool positioningDirty : 1; bool doingPositioning : 1; bool anchorConflict : 1; Qt::LayoutDirection layoutDirection; void mirrorChange() { effectiveLayoutDirectionChange(); } bool isLeftToRight() const { if (type == QQuickBasePositioner::Vertical) return true; else return effectiveLayoutMirror ? layoutDirection == Qt::RightToLeft : layoutDirection == Qt::LeftToRight; } virtual void itemSiblingOrderChanged(QQuickItem* other) { Q_UNUSED(other); setPositioningDirty(); } void itemGeometryChanged(QQuickItem *, const QRectF &newGeometry, const QRectF &oldGeometry) { if (newGeometry.size() != oldGeometry.size()) setPositioningDirty(); } virtual void itemVisibilityChanged(QQuickItem *) { setPositioningDirty(); } void itemDestroyed(QQuickItem *item) { Q_Q(QQuickBasePositioner); int index = q->positionedItems.find(QQuickBasePositioner::PositionedItem(item)); if (index >= 0) q->removePositionedItem(&q->positionedItems, index); } static Qt::LayoutDirection getLayoutDirection(const QQuickBasePositioner *positioner) { return positioner->d_func()->layoutDirection; } static Qt::LayoutDirection getEffectiveLayoutDirection(const QQuickBasePositioner *positioner) { if (positioner->d_func()->effectiveLayoutMirror) return positioner->d_func()->layoutDirection == Qt::RightToLeft ? Qt::LeftToRight : Qt::RightToLeft; else return positioner->d_func()->layoutDirection; } virtual void effectiveLayoutDirectionChange() { } }; QT_END_NAMESPACE #endif // QQUICKPOSITIONERS_P_P_H