/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Declarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKSPRITE_P_H #define QQUICKSPRITE_P_H #include #include #include #include #include #include "qquickspriteengine_p.h" QT_BEGIN_HEADER QT_BEGIN_NAMESPACE class QQuickSprite : public QQuickStochasticState { Q_OBJECT Q_PROPERTY(QUrl source READ source WRITE setSource NOTIFY sourceChanged) //Renderers have to query this hint when advancing frames Q_PROPERTY(bool reverse READ reverse WRITE setReverse NOTIFY reverseChanged) Q_PROPERTY(bool frameSync READ frameSync WRITE setFrameSync NOTIFY frameSyncChanged) Q_PROPERTY(int frames READ frames WRITE setFrames NOTIFY framesChanged) //If frame height or width is not specified, it is assumed to be a single long row of square frames. //Otherwise, it can be multiple contiguous rows, when one row runs out the next will be used. Q_PROPERTY(int frameHeight READ frameHeight WRITE setFrameHeight NOTIFY frameHeightChanged) Q_PROPERTY(int frameWidth READ frameWidth WRITE setFrameWidth NOTIFY frameWidthChanged) Q_PROPERTY(int frameX READ frameX WRITE setFrameX NOTIFY frameXChanged) Q_PROPERTY(int frameY READ frameY WRITE setFrameY NOTIFY frameYChanged) //Precedence order: frameRate, frameDuration, duration Q_PROPERTY(qreal frameRate READ frameRate WRITE setFrameRate NOTIFY frameRateChanged RESET resetFrameRate) Q_PROPERTY(qreal frameRateVariation READ frameRateVariation WRITE setFrameRateVariation NOTIFY frameRateVariationChanged) Q_PROPERTY(int frameDuration READ frameDuration WRITE setFrameDuration NOTIFY frameDurationChanged RESET resetFrameDuration) Q_PROPERTY(int frameDurationVariation READ frameDurationVariation WRITE setFrameDurationVariation NOTIFY frameDurationVariationChanged) public: explicit QQuickSprite(QObject *parent = 0); QUrl source() const { return m_source; } int frameHeight() const { return m_frameHeight; } int frameWidth() const { return m_frameWidth; } bool reverse() const { return m_reverse; } int frames() const { return m_frames; } int frameX() const { return m_frameX; } int frameY() const { return m_frameY; } void resetFrameRate() { setFrameRate(-1); } qreal frameRate() const { return m_frameRate; } qreal frameRateVariation() const { return m_frameRateVariation; } void resetFrameDuration() { setFrameDuration(-1); } int frameDuration() const { return m_frameDuration; } int frameDurationVariation() const { return m_frameDurationVariation; } int variedDuration() const; bool frameSync() const { return m_frameSync; } signals: void sourceChanged(QUrl arg); void frameHeightChanged(int arg); void frameWidthChanged(int arg); void reverseChanged(bool arg); void framesChanged(int arg); void frameXChanged(int arg); void frameYChanged(int arg); void frameRateChanged(qreal arg); void frameRateVariationChanged(qreal arg); void frameDurationChanged(int arg); void frameDurationVariationChanged(int arg); void frameSyncChanged(bool arg); public slots: void setSource(QUrl arg) { if (m_source != arg) { m_source = arg; emit sourceChanged(arg); startImageLoading(); } } void setFrameHeight(int arg) { if (m_frameHeight != arg) { m_frameHeight = arg; emit frameHeightChanged(arg); } } void setFrameWidth(int arg) { if (m_frameWidth != arg) { m_frameWidth = arg; emit frameWidthChanged(arg); } } void setReverse(bool arg) { if (m_reverse != arg) { m_reverse = arg; emit reverseChanged(arg); } } void setFrames(int arg) { if (m_frames != arg) { m_frames = arg; emit framesChanged(arg); } } void setFrameX(int arg) { if (m_frameX != arg) { m_frameX = arg; emit frameXChanged(arg); } } void setFrameY(int arg) { if (m_frameY != arg) { m_frameY = arg; emit frameYChanged(arg); } } void setFrameRate(qreal arg) { if (m_frameRate != arg) { m_frameRate = arg; emit frameRateChanged(arg); } } void setFrameRateVariation(qreal arg) { if (m_frameRateVariation != arg) { m_frameRateVariation = arg; emit frameRateVariationChanged(arg); } } void setFrameDuration(int arg) { if (m_frameDuration != arg) { m_frameDuration = arg; emit frameDurationChanged(arg); } } void setFrameDurationVariation(int arg) { if (m_frameDurationVariation != arg) { m_frameDurationVariation = arg; emit frameDurationVariationChanged(arg); } } void setFrameSync(bool arg) { if (m_frameSync != arg) { m_frameSync = arg; emit frameSyncChanged(arg); } } private slots: void startImageLoading(); private: friend class QQuickImageParticle; friend class QQuickSpriteImage; friend class QQuickSpriteEngine; friend class QQuickStochasticEngine; int m_generatedCount; int m_framesPerRow; int m_rowY; int m_rowStartX; QUrl m_source; bool m_reverse; int m_frameHeight; int m_frameWidth; int m_frames; int m_frameX; int m_frameY; qreal m_frameRate; qreal m_frameRateVariation; int m_frameDuration; int m_frameDurationVariation; bool m_frameSync; QDeclarativePixmap m_pix; }; QT_END_NAMESPACE QT_END_HEADER #endif // QQUICKSPRITE_P_H