/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKTHREADEDWINDOWMANAGER_P_H #define QQUICKTHREADEDWINDOWMANAGER_P_H #include "qquickwindowmanager_p.h" #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QQuickRenderThreadSingleContextWindowManager : public QThread, public QQuickWindowManager { Q_OBJECT public: QQuickRenderThreadSingleContextWindowManager() : sg(QSGContext::createDefaultContext()) , gl(0) , animationTimer(-1) , isGuiLocked(0) , animationRunning(false) , isPostingSyncEvent(false) , isRenderBlocked(false) , isExternalUpdatePending(false) , syncAlreadyHappened(false) , inSync(false) , shouldExit(false) , hasExited(false) , isDeferredUpdatePosted(false) , windowToGrab(0) { sg->moveToThread(this); animDriver = sg->createAnimationDriver(this); animDriver->install(); connect(animDriver, SIGNAL(started()), this, SLOT(animationStarted())); connect(animDriver, SIGNAL(stopped()), this, SLOT(animationStopped())); } QSGContext *sceneGraphContext() const { return sg; } void releaseResources() { } void show(QQuickWindow *window); void hide(QQuickWindow *window); void windowDestroyed(QQuickWindow *window); void exposureChanged(QQuickWindow *window); QImage grab(QQuickWindow *window); void resize(QQuickWindow *window, const QSize &size); void handleDeferredUpdate(); void maybeUpdate(QQuickWindow *window); void update(QQuickWindow *window) { maybeUpdate(window); } // identical for this implementation void startRendering(); void stopRendering(); void exhaustSyncEvent(); void sync(bool guiAlreadyLocked); void initialize(); bool event(QEvent *); inline void lock() { mutex.lock(); } inline void unlock() { mutex.unlock(); } inline void wait() { condition.wait(&mutex); } inline void wake() { condition.wakeOne(); } void lockInGui(); void unlockInGui(); void run(); QAnimationDriver *animationDriver() const { return animDriver; } public slots: void animationStarted(); void animationStopped(); void windowVisibilityChanged(); private: void handleAddedWindows(); void handleAddedWindow(QQuickWindow *window); void handleRemovedWindows(bool clearGLContext = true); QSGContext *sg; QOpenGLContext *gl; QAnimationDriver *animDriver; int animationTimer; QMutex mutex; QWaitCondition condition; int isGuiLocked; uint animationRunning: 1; uint isPostingSyncEvent : 1; uint isRenderBlocked : 1; uint isExternalUpdatePending : 1; uint syncAlreadyHappened : 1; uint inSync : 1; uint shouldExit : 1; uint hasExited : 1; uint isDeferredUpdatePosted : 1; QQuickWindow *windowToGrab; QImage grabContent; struct WindowData { QSize renderedSize; QSize windowSize; QSize viewportSize; uint sizeWasChanged : 1; uint isVisible : 1; }; QHash m_rendered_windows; struct WindowTracker { QQuickWindow *window; uint isVisible : 1; uint toBeRemoved : 1; }; QList m_tracked_windows; QList m_removed_windows; QList m_added_windows; }; QT_END_NAMESPACE #endif // QQUICKTHREADEDWINDOWMANAGER_P_H