/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickwindow.h" #include "qquickitem.h" #include "qquickwindowattached_p.h" QT_BEGIN_NAMESPACE // QDoc comments must go in qquickwindow.cpp to avoid overwriting the Window docs QQuickWindowAttached::QQuickWindowAttached(QObject* attachee) : QObject(attachee) , m_window(nullptr) { m_attachee = qobject_cast(attachee); if (m_attachee && m_attachee->window()) // It might not be in a window yet windowChange(m_attachee->window()); if (m_attachee) connect(m_attachee, &QQuickItem::windowChanged, this, &QQuickWindowAttached::windowChange); } QWindow::Visibility QQuickWindowAttached::visibility() const { return (m_window ? m_window->visibility() : QWindow::Hidden); } bool QQuickWindowAttached::isActive() const { return (m_window ? m_window->isActive() : false); } QQuickItem *QQuickWindowAttached::activeFocusItem() const { return (m_window ? m_window->activeFocusItem() : nullptr); } QQuickItem *QQuickWindowAttached::contentItem() const { return (m_window ? m_window->contentItem() : nullptr); } int QQuickWindowAttached::width() const { return (m_window ? m_window->width() : 0); } int QQuickWindowAttached::height() const { return (m_window ? m_window->height() : 0); } QQuickWindow *QQuickWindowAttached::window() const { return m_window; } void QQuickWindowAttached::windowChange(QQuickWindow *window) { if (window != m_window) { QQuickWindow* oldWindow = m_window; m_window = window; if (oldWindow) oldWindow->disconnect(this); emit windowChanged(); if (!oldWindow || !window || window->visibility() != oldWindow->visibility()) emit visibilityChanged(); if (!oldWindow || !window || window->isActive() != oldWindow->isActive()) emit activeChanged(); if (!oldWindow || !window || window->activeFocusItem() != oldWindow->activeFocusItem()) emit activeFocusItemChanged(); emit contentItemChanged(); if (!oldWindow || !window || window->width() != oldWindow->width()) emit widthChanged(); if (!oldWindow || !window || window->height() != oldWindow->height()) emit heightChanged(); if (!window) return; // QQuickWindowQmlImpl::visibilityChanged also exists, and window might even // be QQuickWindowQmlImpl, but that's not what we are connecting to. // So this is actual window state rather than a buffered or as-requested one. // If we used the metaobject connect syntax there would be a warning: // QMetaObjectPrivate::indexOfSignalRelative - QMetaObject::indexOfSignal: // signal visibilityChanged(QWindow::Visibility) from QQuickWindow redefined in QQuickWindowQmlImpl connect(window, &QQuickWindow::visibilityChanged, this, &QQuickWindowAttached::visibilityChanged); connect(window, &QQuickWindow::activeChanged, this, &QQuickWindowAttached::activeChanged); connect(window, &QQuickWindow::activeFocusItemChanged, this, &QQuickWindowAttached::activeFocusItemChanged); connect(window, &QQuickWindow::widthChanged, this, &QQuickWindowAttached::widthChanged); connect(window, &QQuickWindow::heightChanged, this, &QQuickWindowAttached::heightChanged); } } QT_END_NAMESPACE #include "moc_qquickwindowattached_p.cpp"