/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickwindow.h" #include "qquickitem.h" #include "qquickwindowattached_p.h" QT_BEGIN_NAMESPACE // QDoc comments must go in qquickwindow.cpp to avoid overwriting the Window docs QQuickWindowAttached::QQuickWindowAttached(QObject* attachee) : QObject(attachee) , m_window(NULL) { m_attachee = qobject_cast(attachee); if (m_attachee && m_attachee->window()) // It might not be in a window yet windowChanged(m_attachee->window()); if (m_attachee) connect(m_attachee, &QQuickItem::windowChanged, this, &QQuickWindowAttached::windowChanged); } QWindow::Visibility QQuickWindowAttached::visibility() const { return (m_window ? m_window->visibility() : QWindow::Hidden); } bool QQuickWindowAttached::isActive() const { return (m_window ? m_window->isActive() : false); } QQuickItem *QQuickWindowAttached::activeFocusItem() const { return (m_window ? m_window->activeFocusItem() : Q_NULLPTR); } void QQuickWindowAttached::windowChanged(QQuickWindow *window) { if (window != m_window) { QQuickWindow* oldWindow = m_window; m_window = window; if (oldWindow) oldWindow->disconnect(this); if (!window) return; // No values to get, therefore nothing to emit if (!oldWindow || window->visibility() != oldWindow->visibility()) emit visibilityChanged(); if (!oldWindow || window->isActive() != oldWindow->isActive()) emit activeChanged(); if (!oldWindow || window->activeFocusItem() != oldWindow->activeFocusItem()) emit activeFocusItemChanged(); // QQuickWindowQmlImpl::visibilityChanged also exists, and window might even // be QQuickWindowQmlImpl, but that's not what we are connecting to. // So this is actual window state rather than a buffered or as-requested one. // If we used the metaobject connect syntax there would be a warning: // QMetaObjectPrivate::indexOfSignalRelative - QMetaObject::indexOfSignal: // signal visibilityChanged(QWindow::Visibility) from QQuickWindow redefined in QQuickWindowQmlImpl connect(window, &QQuickWindow::visibilityChanged, this, &QQuickWindowAttached::visibilityChanged); connect(window, &QQuickWindow::activeChanged, this, &QQuickWindowAttached::activeChanged); connect(window, &QQuickWindow::activeFocusItemChanged, this, &QQuickWindowAttached::activeFocusItemChanged); } } QT_END_NAMESPACE