/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "qsgsoftwareglyphnode_p.h" #include QT_BEGIN_NAMESPACE QSGSoftwareGlyphNode::QSGSoftwareGlyphNode() : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0) , m_style(QQuickText::Normal) { setMaterial((QSGMaterial*)1); setGeometry(&m_geometry); } namespace { QRectF calculateBoundingRect(const QPointF &position, const QGlyphRun &glyphs) { QFixed minX; QFixed minY; QFixed maxX; QFixed maxY; QRawFontPrivate *rawFontD = QRawFontPrivate::get(glyphs.rawFont()); QFontEngine *fontEngine = rawFontD->fontEngine; QFontEngine::GlyphFormat glyphFormat = fontEngine->glyphFormat != QFontEngine::Format_None ? fontEngine->glyphFormat : QFontEngine::Format_A32; int margin = fontEngine->glyphMargin(glyphFormat); const QVector glyphIndexes = glyphs.glyphIndexes(); const QVector glyphPositions = glyphs.positions(); for (int i = 0, n = qMin(glyphIndexes.size(), glyphPositions.size()); i < n; ++i) { glyph_metrics_t gm = fontEngine->alphaMapBoundingBox(glyphIndexes.at(i), QFixed(), QTransform(), glyphFormat); gm.x += QFixed::fromReal(glyphPositions.at(i).x()) - margin; gm.y += QFixed::fromReal(glyphPositions.at(i).y()) - margin; if (i == 0) { minX = gm.x; minY = gm.y; maxX = gm.x + gm.width; maxY = gm.y + gm.height; } else { minX = qMin(gm.x, minX); minY = qMin(gm.y, minY); maxX = qMax(gm.x + gm.width, maxX); maxY = qMax(gm.y + gm.height, maxY); } } QRectF boundingRect(QPointF(minX.toReal(), minY.toReal()), QPointF(maxX.toReal(), maxY.toReal())); return boundingRect.translated(position - QPointF(0.0, glyphs.rawFont().ascent())); } } void QSGSoftwareGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs) { m_position = position; m_glyphRun = glyphs; m_bounding_rect = calculateBoundingRect(position, glyphs); } void QSGSoftwareGlyphNode::setColor(const QColor &color) { m_color = color; } void QSGSoftwareGlyphNode::setStyle(QQuickText::TextStyle style) { m_style = style; } void QSGSoftwareGlyphNode::setStyleColor(const QColor &color) { m_styleColor = color; } QPointF QSGSoftwareGlyphNode::baseLine() const { return QPointF(); } void QSGSoftwareGlyphNode::setPreferredAntialiasingMode(QSGGlyphNode::AntialiasingMode) { } void QSGSoftwareGlyphNode::update() { } void QSGSoftwareGlyphNode::paint(QPainter *painter) { painter->setBrush(QBrush()); QPointF pos = m_position - QPointF(0, m_glyphRun.rawFont().ascent()); qreal offset = 1.0; if (painter->device()->devicePixelRatioF() > 0.0) offset = 1.0 / painter->device()->devicePixelRatioF(); switch (m_style) { case QQuickText::Normal: break; case QQuickText::Outline: painter->setPen(m_styleColor); painter->drawGlyphRun(pos + QPointF(0, offset), m_glyphRun); painter->drawGlyphRun(pos + QPointF(0, -offset), m_glyphRun); painter->drawGlyphRun(pos + QPointF(offset, 0), m_glyphRun); painter->drawGlyphRun(pos + QPointF(-offset, 0), m_glyphRun); break; case QQuickText::Raised: painter->setPen(m_styleColor); painter->drawGlyphRun(pos + QPointF(0, offset), m_glyphRun); break; case QQuickText::Sunken: painter->setPen(m_styleColor); painter->drawGlyphRun(pos + QPointF(0, -offset), m_glyphRun); break; } painter->setPen(m_color); painter->drawGlyphRun(pos, m_glyphRun); } QT_END_NAMESPACE