/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGSOFTWAREPAINTERNODE_H #define QSGSOFTWAREPAINTERNODE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE class QSGSoftwarePainterNode : public QSGPainterNode { public: QSGSoftwarePainterNode(QQuickPaintedItem *item); ~QSGSoftwarePainterNode(); void setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target) override; void setSize(const QSize &size) override; QSize size() const { return m_size; } void setDirty(const QRect &dirtyRect = QRect()) override; void setOpaquePainting(bool opaque) override; bool opaquePainting() const { return m_opaquePainting; } void setLinearFiltering(bool linearFiltering) override; bool linearFiltering() const { return m_linear_filtering; } void setMipmapping(bool mipmapping) override; bool mipmapping() const { return m_mipmapping; } void setSmoothPainting(bool s) override; bool smoothPainting() const { return m_smoothPainting; } void setFillColor(const QColor &c) override; QColor fillColor() const { return m_fillColor; } void setContentsScale(qreal s) override; qreal contentsScale() const { return m_contentsScale; } void setFastFBOResizing(bool dynamic) override; bool fastFBOResizing() const { return m_fastFBOResizing; } QImage toImage() const override; void update() override; QSGTexture *texture() const override { return m_texture; } void paint(QPainter *painter); void paint(); void setTextureSize(const QSize &size) override; QSize textureSize() const { return m_textureSize; } private: QQuickPaintedItem::RenderTarget m_preferredRenderTarget; QQuickPaintedItem *m_item; QPixmap m_pixmap; QSGTexture *m_texture; QSize m_size; bool m_dirtyContents; QRect m_dirtyRect; bool m_opaquePainting; bool m_linear_filtering; bool m_mipmapping; bool m_smoothPainting; bool m_fastFBOResizing; QColor m_fillColor; qreal m_contentsScale; QSize m_textureSize; bool m_dirtyGeometry; }; QT_END_NAMESPACE #endif // QSGSOFTWAREPAINTERNODE_H