/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSGSOFTWAREPIXMAPRENDERER_H #define QSGSOFTWAREPIXMAPRENDERER_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qsgabstractsoftwarerenderer_p.h" QT_BEGIN_NAMESPACE class QSGSoftwarePixmapRenderer : public QSGAbstractSoftwareRenderer { public: QSGSoftwarePixmapRenderer(QSGRenderContext *context); virtual ~QSGSoftwarePixmapRenderer(); void renderScene(uint fboId = 0) final; void render() final; void render(QPaintDevice *target); void setProjectionRect(const QRect &projectionRect); private: QRect m_projectionRect; }; QT_END_NAMESPACE #endif // QSGSOFTWAREPIXMAPRENDERER_H