/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "qsgsoftwarepixmaptexture_p.h" #include QT_BEGIN_NAMESPACE QSGSoftwarePixmapTexture::QSGSoftwarePixmapTexture(const QImage &image, uint flags) : QSGTexture(*(new QSGSoftwarePixmapTexturePrivate)) { // Prevent pixmap format conversion to reduce memory consumption // and surprises in calling code. (See QTBUG-47328) if (flags & QSGRenderContext::CreateTexture_Alpha) { //If texture should have an alpha m_pixmap = QPixmap::fromImage(image, Qt::NoFormatConversion); } else { //Force opaque texture m_pixmap = QPixmap::fromImage(image.convertToFormat(QImage::Format_RGB32), Qt::NoFormatConversion); } } QSGSoftwarePixmapTexture::QSGSoftwarePixmapTexture(const QPixmap &pixmap) : QSGTexture(*(new QSGSoftwarePixmapTexturePrivate)), m_pixmap(pixmap) { } int QSGSoftwarePixmapTexture::textureId() const { return 0; } QSize QSGSoftwarePixmapTexture::textureSize() const { return m_pixmap.size(); } bool QSGSoftwarePixmapTexture::hasAlphaChannel() const { return m_pixmap.hasAlphaChannel(); } bool QSGSoftwarePixmapTexture::hasMipmaps() const { return false; } void QSGSoftwarePixmapTexture::bind() { Q_UNREACHABLE(); } int QSGSoftwarePixmapTexturePrivate::comparisonKey() const { return 0; } QT_END_NAMESPACE #include "moc_qsgsoftwarepixmaptexture_p.cpp"