/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgsoftwarepublicnodes_p.h" #include "qsgsoftwarepixmaptexture_p.h" #include "qsgsoftwareinternalimagenode_p.h" QT_BEGIN_NAMESPACE QSGSoftwareRectangleNode::QSGSoftwareRectangleNode() : m_color(QColor(255, 255, 255)) { setMaterial((QSGMaterial*)1); setGeometry((QSGGeometry*)1); } void QSGSoftwareRectangleNode::paint(QPainter *painter) { painter->fillRect(m_rect, m_color); } QSGSoftwareImageNode::QSGSoftwareImageNode() : m_texture(nullptr), m_owns(false), m_filtering(QSGTexture::None), m_transformMode(NoTransform), m_cachedMirroredPixmapIsDirty(false) { setMaterial((QSGMaterial*)1); setGeometry((QSGGeometry*)1); } QSGSoftwareImageNode::~QSGSoftwareImageNode() { if (m_owns) delete m_texture; } void QSGSoftwareImageNode::setTexture(QSGTexture *texture) { if (m_owns) delete m_texture; m_texture = texture; markDirty(DirtyMaterial); m_cachedMirroredPixmapIsDirty = true; } void QSGSoftwareImageNode::setTextureCoordinatesTransform(QSGImageNode::TextureCoordinatesTransformMode transformNode) { if (m_transformMode == transformNode) return; m_transformMode = transformNode; m_cachedMirroredPixmapIsDirty = true; markDirty(DirtyGeometry); } void QSGSoftwareImageNode::paint(QPainter *painter) { if (m_cachedMirroredPixmapIsDirty) updateCachedMirroredPixmap(); painter->setRenderHint(QPainter::SmoothPixmapTransform, (m_filtering == QSGTexture::Linear)); if (!m_cachedPixmap.isNull()) { painter->drawPixmap(m_rect, m_cachedPixmap, m_sourceRect); } else if (QSGSoftwarePixmapTexture *pt = qobject_cast(m_texture)) { const QPixmap &pm = pt->pixmap(); painter->drawPixmap(m_rect, pm, m_sourceRect); } else if (QSGPlainTexture *pt = qobject_cast(m_texture)) { const QImage &im = pt->image(); painter->drawImage(m_rect, im, m_sourceRect); } } void QSGSoftwareImageNode::updateCachedMirroredPixmap() { if (m_transformMode == NoTransform) { m_cachedPixmap = QPixmap(); } else { if (QSGSoftwarePixmapTexture *pt = qobject_cast(m_texture)) { QTransform mirrorTransform; if (m_transformMode.testFlag(MirrorVertically)) mirrorTransform = mirrorTransform.scale(1, -1); if (m_transformMode.testFlag(MirrorHorizontally)) mirrorTransform = mirrorTransform.scale(-1, 1); m_cachedPixmap = pt->pixmap().transformed(mirrorTransform); } else if (QSGPlainTexture *pt = qobject_cast(m_texture)) { m_cachedPixmap = QPixmap::fromImage(pt->image().mirrored(m_transformMode.testFlag(MirrorHorizontally), m_transformMode.testFlag(MirrorVertically))); } else { m_cachedPixmap = QPixmap(); } } m_cachedMirroredPixmapIsDirty = false; } QSGSoftwareNinePatchNode::QSGSoftwareNinePatchNode() { setMaterial((QSGMaterial*)1); setGeometry((QSGGeometry*)1); } void QSGSoftwareNinePatchNode::setTexture(QSGTexture *texture) { QSGSoftwarePixmapTexture *pt = qobject_cast(texture); if (!pt) { qWarning() << "Image used with invalid texture format."; } else { m_pixmap = pt->pixmap(); markDirty(DirtyMaterial); } delete texture; } void QSGSoftwareNinePatchNode::setBounds(const QRectF &bounds) { if (m_bounds == bounds) return; m_bounds = bounds; markDirty(DirtyGeometry); } void QSGSoftwareNinePatchNode::setDevicePixelRatio(qreal ratio) { if (m_pixelRatio == ratio) return; m_pixelRatio = ratio; markDirty(DirtyGeometry); } void QSGSoftwareNinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom) { QMargins margins(qRound(left), qRound(top), qRound(right), qRound(bottom)); if (m_margins == margins) return; m_margins = QMargins(qRound(left), qRound(top), qRound(right), qRound(bottom)); markDirty(DirtyGeometry); } void QSGSoftwareNinePatchNode::update() { } void QSGSoftwareNinePatchNode::paint(QPainter *painter) { if (m_margins.isNull()) painter->drawPixmap(m_bounds, m_pixmap, QRectF(0, 0, m_pixmap.width(), m_pixmap.height())); else QSGSoftwareHelpers::qDrawBorderPixmap(painter, m_bounds.toRect(), m_margins, m_pixmap, QRect(0, 0, m_pixmap.width(), m_pixmap.height()), m_margins, Qt::StretchTile, QSGSoftwareHelpers::QDrawBorderPixmap::DrawingHints(nullptr)); } QRectF QSGSoftwareNinePatchNode::bounds() const { return m_bounds; } QT_END_NAMESPACE