QT += gui-private core-private qml-private #DEFINES += QTQUICK2D_DEBUG_FLUSH SOURCES += \ $$PWD/qsgsoftwarecontext.cpp \ $$PWD/qsgabstractsoftwarerenderer.cpp \ $$PWD/qsgsoftwareglyphnode.cpp \ $$PWD/qsgsoftwareinternalimagenode.cpp \ $$PWD/qsgsoftwarepublicnodes.cpp \ $$PWD/qsgsoftwarepainternode.cpp \ $$PWD/qsgsoftwareinternalrectanglenode.cpp \ $$PWD/qsgsoftwarepixmaprenderer.cpp \ $$PWD/qsgsoftwarepixmaptexture.cpp \ $$PWD/qsgsoftwarerenderablenode.cpp \ $$PWD/qsgsoftwarerenderablenodeupdater.cpp \ $$PWD/qsgsoftwarerenderer.cpp \ $$PWD/qsgsoftwarerenderlistbuilder.cpp \ $$PWD/qsgsoftwarerenderloop.cpp \ $$PWD/qsgsoftwarelayer.cpp \ $$PWD/qsgsoftwareadaptation.cpp \ $$PWD/qsgsoftwarespritenode.cpp \ $$PWD/qsgsoftwarethreadedrenderloop.cpp HEADERS += \ $$PWD/qsgsoftwarecontext_p.h \ $$PWD/qsgabstractsoftwarerenderer_p.h \ $$PWD/qsgsoftwareglyphnode_p.h \ $$PWD/qsgsoftwareinternalimagenode_p.h \ $$PWD/qsgsoftwarepublicnodes_p.h \ $$PWD/qsgsoftwarepainternode_p.h \ $$PWD/qsgsoftwarepixmaprenderer_p.h \ $$PWD/qsgsoftwarepixmaptexture_p.h \ $$PWD/qsgsoftwareinternalrectanglenode_p.h \ $$PWD/qsgsoftwarerenderablenode_p.h \ $$PWD/qsgsoftwarerenderablenodeupdater_p.h \ $$PWD/qsgsoftwarerenderer_p.h \ $$PWD/qsgsoftwarerenderlistbuilder_p.h \ $$PWD/qsgsoftwarerenderloop_p.h \ $$PWD/qsgsoftwarelayer_p.h \ $$PWD/qsgsoftwareadaptation_p.h \ $$PWD/qsgsoftwarespritenode_p.h \ $$PWD/qsgsoftwarethreadedrenderloop_p.h