/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGNODEUPDATER_P_H #define QSGNODEUPDATER_P_H #include #include QT_BEGIN_NAMESPACE class QSGNode; class QSGTransformNode; class QSGClipNode; class QSGOpacityNode; class QSGGeometryNode; class QMatrix4x4; class QSGRenderNode; class Q_QUICK_PRIVATE_EXPORT QSGNodeUpdater { public: QSGNodeUpdater(); virtual ~QSGNodeUpdater(); virtual void updateStates(QSGNode *n); virtual bool isNodeBlocked(QSGNode *n, QSGNode *root) const; protected: virtual void enterTransformNode(QSGTransformNode *); virtual void leaveTransformNode(QSGTransformNode *); void enterClipNode(QSGClipNode *c); void leaveClipNode(QSGClipNode *c); void enterOpacityNode(QSGOpacityNode *o); void leaveOpacityNode(QSGOpacityNode *o); void enterGeometryNode(QSGGeometryNode *); void leaveGeometryNode(QSGGeometryNode *); void enterRenderNode(QSGRenderNode *); void leaveRenderNode(QSGRenderNode *); void visitNode(QSGNode *n); void visitChildren(QSGNode *n); QDataBuffer m_combined_matrix_stack; QDataBuffer m_opacity_stack; const QSGClipNode *m_current_clip; int m_force_update; }; QT_END_NAMESPACE #endif