/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgadaptationlayer_p.h" #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE #ifndef QSG_NO_RENDER_TIMING static bool qsg_render_timing = !qgetenv("QSG_RENDER_TIMING").isEmpty(); static QElapsedTimer qsg_render_timer; #endif QSGDistanceFieldGlyphCache::Texture QSGDistanceFieldGlyphCache::s_emptyTexture; QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font) : m_manager(man) , m_pendingGlyphs(64) { Q_ASSERT(font.isValid()); QRawFontPrivate *fontD = QRawFontPrivate::get(font); m_glyphCount = fontD->fontEngine->glyphCount(); m_doubleGlyphResolution = qt_fontHasNarrowOutlines(font) && m_glyphCount < QT_DISTANCEFIELD_HIGHGLYPHCOUNT; m_referenceFont = font; m_referenceFont.setPixelSize(QT_DISTANCEFIELD_BASEFONTSIZE(m_doubleGlyphResolution)); Q_ASSERT(m_referenceFont.isValid()); m_coreProfile = (c->format().profile() == QSurfaceFormat::CoreProfile); } QSGDistanceFieldGlyphCache::~QSGDistanceFieldGlyphCache() { } QSGDistanceFieldGlyphCache::GlyphData &QSGDistanceFieldGlyphCache::glyphData(glyph_t glyph) { QHash::iterator data = m_glyphsData.find(glyph); if (data == m_glyphsData.end()) { GlyphData gd; gd.texture = &s_emptyTexture; QPainterPath path = m_referenceFont.pathForGlyph(glyph); gd.boundingRect = path.boundingRect(); data = m_glyphsData.insert(glyph, gd); } return data.value(); } QSGDistanceFieldGlyphCache::Metrics QSGDistanceFieldGlyphCache::glyphMetrics(glyph_t glyph, qreal pixelSize) { GlyphData &gd = glyphData(glyph); qreal scale = fontScale(pixelSize); Metrics m; m.width = gd.boundingRect.width() * scale; m.height = gd.boundingRect.height() * scale; m.baselineX = gd.boundingRect.x() * scale; m.baselineY = -gd.boundingRect.y() * scale; return m; } void QSGDistanceFieldGlyphCache::populate(const QVector &glyphs) { QSet referencedGlyphs; QSet newGlyphs; int count = glyphs.count(); for (int i = 0; i < count; ++i) { glyph_t glyphIndex = glyphs.at(i); if ((int) glyphIndex >= glyphCount()) { qWarning("Warning: distance-field glyph is not available with index %d", glyphIndex); continue; } GlyphData &gd = glyphData(glyphIndex); ++gd.ref; referencedGlyphs.insert(glyphIndex); if (gd.texCoord.isValid() || m_populatingGlyphs.contains(glyphIndex)) continue; m_populatingGlyphs.insert(glyphIndex); if (gd.boundingRect.isEmpty()) { gd.texCoord.width = 0; gd.texCoord.height = 0; } else { newGlyphs.insert(glyphIndex); } } referenceGlyphs(referencedGlyphs); if (!newGlyphs.isEmpty()) requestGlyphs(newGlyphs); } void QSGDistanceFieldGlyphCache::release(const QVector &glyphs) { QSet unusedGlyphs; int count = glyphs.count(); for (int i = 0; i < count; ++i) { glyph_t glyphIndex = glyphs.at(i); GlyphData &gd = glyphData(glyphIndex); if (--gd.ref == 0 && !gd.texCoord.isNull()) unusedGlyphs.insert(glyphIndex); } releaseGlyphs(unusedGlyphs); } void QSGDistanceFieldGlyphCache::update() { m_populatingGlyphs.clear(); if (m_pendingGlyphs.isEmpty()) return; #ifndef QSG_NO_RENDER_TIMING bool profileFrames = qsg_render_timing || QQmlProfilerService::enabled; if (profileFrames) qsg_render_timer.start(); #endif QList distanceFields; for (int i = 0; i < m_pendingGlyphs.size(); ++i) { distanceFields.append(QDistanceField(m_referenceFont, m_pendingGlyphs.at(i), m_doubleGlyphResolution)); } #ifndef QSG_NO_RENDER_TIMING qint64 renderTime = 0; int count = m_pendingGlyphs.size(); if (profileFrames) renderTime = qsg_render_timer.nsecsElapsed(); #endif m_pendingGlyphs.reset(); storeGlyphs(distanceFields); #ifndef QSG_NO_RENDER_TIMING if (qsg_render_timing) { qDebug(" - glyphs: count=%d, render=%d, store=%d, total=%d", count, int(renderTime/1000000), (int) qsg_render_timer.elapsed() - int(renderTime/1000000), (int) qsg_render_timer.elapsed()); } if (QQmlProfilerService::enabled) { QQmlProfilerService::sceneGraphFrame( QQmlProfilerService::SceneGraphAdaptationLayerFrame, count, renderTime, qsg_render_timer.nsecsElapsed() - renderTime); } #endif } void QSGDistanceFieldGlyphCache::setGlyphsPosition(const QList &glyphs) { QVector invalidatedGlyphs; int count = glyphs.count(); for (int i = 0; i < count; ++i) { GlyphPosition glyph = glyphs.at(i); GlyphData &gd = glyphData(glyph.glyph); if (!gd.texCoord.isNull()) invalidatedGlyphs.append(glyph.glyph); gd.texCoord.xMargin = QT_DISTANCEFIELD_RADIUS(m_doubleGlyphResolution) / qreal(QT_DISTANCEFIELD_SCALE(m_doubleGlyphResolution)); gd.texCoord.yMargin = QT_DISTANCEFIELD_RADIUS(m_doubleGlyphResolution) / qreal(QT_DISTANCEFIELD_SCALE(m_doubleGlyphResolution)); gd.texCoord.x = glyph.position.x(); gd.texCoord.y = glyph.position.y(); gd.texCoord.width = gd.boundingRect.width(); gd.texCoord.height = gd.boundingRect.height(); } if (!invalidatedGlyphs.isEmpty()) { QLinkedList::iterator it = m_registeredNodes.begin(); while (it != m_registeredNodes.end()) { (*it)->invalidateGlyphs(invalidatedGlyphs); ++it; } } } void QSGDistanceFieldGlyphCache::registerOwnerElement(QQuickItem *ownerElement) { Q_UNUSED(ownerElement); } void QSGDistanceFieldGlyphCache::unregisterOwnerElement(QQuickItem *ownerElement) { Q_UNUSED(ownerElement); } void QSGDistanceFieldGlyphCache::processPendingGlyphs() { /* Intentionally empty */ } void QSGDistanceFieldGlyphCache::setGlyphsTexture(const QVector &glyphs, const Texture &tex) { int i = m_textures.indexOf(tex); if (i == -1) { m_textures.append(tex); i = m_textures.size() - 1; } else { m_textures[i].size = tex.size; } Texture *texture = &(m_textures[i]); QVector invalidatedGlyphs; int count = glyphs.count(); for (int j = 0; j < count; ++j) { glyph_t glyphIndex = glyphs.at(j); GlyphData &gd = glyphData(glyphIndex); if (gd.texture != &s_emptyTexture) invalidatedGlyphs.append(glyphIndex); gd.texture = texture; } if (!invalidatedGlyphs.isEmpty()) { QLinkedList::iterator it = m_registeredNodes.begin(); while (it != m_registeredNodes.end()) { (*it)->invalidateGlyphs(invalidatedGlyphs); ++it; } } } void QSGDistanceFieldGlyphCache::markGlyphsToRender(const QVector &glyphs) { int count = glyphs.count(); for (int i = 0; i < count; ++i) m_pendingGlyphs.add(glyphs.at(i)); } void QSGDistanceFieldGlyphCache::updateTexture(GLuint oldTex, GLuint newTex, const QSize &newTexSize) { int count = m_textures.count(); for (int i = 0; i < count; ++i) { Texture &tex = m_textures[i]; if (tex.textureId == oldTex) { tex.textureId = newTex; tex.size = newTexSize; return; } } } QT_END_NAMESPACE