/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H #define QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qsgadaptationlayer_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QOpenGLSharedResourceGuard; #if !defined(QT_OPENGL_ES_2) class QOpenGLFunctions_3_2_Core; #endif class Q_QUICK_PRIVATE_EXPORT QSGDefaultDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache { public: QSGDefaultDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font); virtual ~QSGDefaultDistanceFieldGlyphCache(); void requestGlyphs(const QSet &glyphs) override; void storeGlyphs(const QList &glyphs) override; void referenceGlyphs(const QSet &glyphs) override; void releaseGlyphs(const QSet &glyphs) override; bool useTextureResizeWorkaround() const; bool useTextureUploadWorkaround() const; bool createFullSizeTextures() const; int maxTextureSize() const; void setMaxTextureCount(int max) { m_maxTextureCount = max; } int maxTextureCount() const { return m_maxTextureCount; } private: bool loadPregeneratedCache(const QRawFont &font); inline bool isCoreProfile() const { return m_coreProfile; } struct TextureInfo { GLuint texture; QSize size; QRect allocatedArea; QDistanceField image; int padding = -1; TextureInfo(const QRect &preallocRect = QRect()) : texture(0), allocatedArea(preallocRect) { } }; void createTexture(TextureInfo * texInfo, int width, int height, const void *pixels); void createTexture(TextureInfo * texInfo, int width, int height); void resizeTexture(TextureInfo * texInfo, int width, int height); TextureInfo *textureInfo(int index) { for (int i = m_textures.count(); i <= index; ++i) { if (createFullSizeTextures()) m_textures.append(QRect(0, 0, maxTextureSize(), maxTextureSize())); else m_textures.append(TextureInfo()); } return &m_textures[index]; } void createBlitProgram() { m_blitProgram = new QOpenGLShaderProgram; { const QString source = QLatin1String(qopenglslMainWithTexCoordsVertexShader) + QLatin1String(qopenglslUntransformedPositionVertexShader); m_blitProgram->addCacheableShaderFromSourceCode(QOpenGLShader::Vertex, source); } { const QString source = QLatin1String(qopenglslMainFragmentShader) + QLatin1String(qopenglslImageSrcFragmentShader); m_blitProgram->addCacheableShaderFromSourceCode(QOpenGLShader::Fragment, source); } m_blitProgram->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR); m_blitProgram->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR); m_blitProgram->link(); } mutable int m_maxTextureSize; int m_maxTextureCount; bool m_coreProfile; QList m_textures; QHash m_glyphsTexture; QSet m_unusedGlyphs; QSGAreaAllocator *m_areaAllocator; QOpenGLShaderProgram *m_blitProgram; QOpenGLBuffer m_blitBuffer; QOpenGLVertexArrayObject m_vao; QOpenGLSharedResourceGuard *m_fboGuard; QOpenGLFunctions *m_funcs; #if !defined(QT_OPENGL_ES_2) QOpenGLFunctions_3_2_Core *m_coreFuncs; #endif }; QT_END_NAMESPACE #endif // QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H