/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H #define QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H #include "qsgadaptationlayer_p.h" #include #include #include QT_BEGIN_NAMESPACE class Q_QUICK_EXPORT QSGDefaultDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache { public: QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font); virtual ~QSGDefaultDistanceFieldGlyphCache(); void requestGlyphs(const QSet &glyphs); void storeGlyphs(const QHash &glyphs); void referenceGlyphs(const QSet &glyphs); void releaseGlyphs(const QSet &glyphs); bool cacheIsFull() const { return m_textures.count() == m_maxTextureCount && textureIsFull(m_currentTexture); } bool useWorkaroundBrokenFBOReadback() const; int maxTextureSize() const; void setMaxTextureCount(int max) { m_maxTextureCount = max; } int maxTextureCount() const { return m_maxTextureCount; } private: struct TextureInfo { GLuint texture; QSize size; int currX; int currY; QImage image; TextureInfo() : texture(0), currX(0), currY(0) { } }; void createTexture(TextureInfo * texInfo, int width, int height); void resizeTexture(TextureInfo * texInfo, int width, int height); bool textureIsFull (const TextureInfo *tex) const { return tex->currY >= maxTextureSize(); } TextureInfo *createTextureInfo() { m_textures.append(TextureInfo()); return &m_textures.last(); } void createBlitProgram() { m_blitProgram = new QOpenGLShaderProgram; { QString source; source.append(QLatin1String(qopenglslMainWithTexCoordsVertexShader)); source.append(QLatin1String(qopenglslUntransformedPositionVertexShader)); QOpenGLShader *vertexShader = new QOpenGLShader(QOpenGLShader::Vertex, m_blitProgram); vertexShader->compileSourceCode(source); m_blitProgram->addShader(vertexShader); } { QString source; source.append(QLatin1String(qopenglslMainFragmentShader)); source.append(QLatin1String(qopenglslImageSrcFragmentShader)); QOpenGLShader *fragmentShader = new QOpenGLShader(QOpenGLShader::Fragment, m_blitProgram); fragmentShader->compileSourceCode(source); m_blitProgram->addShader(fragmentShader); } m_blitProgram->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR); m_blitProgram->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR); m_blitProgram->link(); } mutable int m_maxTextureSize; int m_maxTextureCount; TextureInfo *m_currentTexture; QList m_textures; QHash m_glyphsTexture; GLuint m_fbo; QSet m_unusedGlyphs; QOpenGLShaderProgram *m_blitProgram; GLfloat m_blitVertexCoordinateArray[8]; GLfloat m_blitTextureCoordinateArray[8]; }; QT_END_NAMESPACE #endif // QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H