/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgdefaultglyphnode_p.h" #include "qsgdefaultglyphnode_p_p.h" #include #include QT_BEGIN_NAMESPACE QSGDefaultGlyphNode::QSGDefaultGlyphNode() : m_style(QQuickText::Normal) , m_material(0) , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0) { m_geometry.setDrawingMode(GL_TRIANGLES); setGeometry(&m_geometry); } QSGDefaultGlyphNode::~QSGDefaultGlyphNode() { delete m_material; } void QSGDefaultGlyphNode::setColor(const QColor &color) { m_color = color; if (m_material != 0) { m_material->setColor(color); markDirty(DirtyMaterial); } } void QSGDefaultGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs) { if (m_material != 0) delete m_material; m_position = position; m_glyphs = glyphs; #ifdef QSG_RUNTIME_DESCRIPTION qsgnode_set_description(this, QLatin1String("glyphs")); #endif } void QSGDefaultGlyphNode::setStyle(QQuickText::TextStyle style) { if (m_style == style) return; m_style = style; } void QSGDefaultGlyphNode::setStyleColor(const QColor &color) { if (m_styleColor == color) return; m_styleColor = color; } void QSGDefaultGlyphNode::update() { QRawFont font = m_glyphs.rawFont(); QMargins margins(0, 0, 0, 0); if (m_style == QQuickText::Normal) { m_material = new QSGTextMaskMaterial(font); } else if (m_style == QQuickText::Outline) { QSGOutlinedTextMaterial *material = new QSGOutlinedTextMaterial(font); material->setStyleColor(m_styleColor); m_material = material; margins = QMargins(1, 1, 1, 1); } else { QSGStyledTextMaterial *material = new QSGStyledTextMaterial(font); if (m_style == QQuickText::Sunken) { material->setStyleShift(QVector2D(0, -1)); margins.setTop(1); } else if (m_style == QQuickText::Raised) { material->setStyleShift(QVector2D(0, 1)); margins.setBottom(1); } material->setStyleColor(m_styleColor); m_material = material; } m_material->setColor(m_color); QRectF boundingRect; m_material->populate(m_position, m_glyphs.glyphIndexes(), m_glyphs.positions(), geometry(), &boundingRect, &m_baseLine, margins); setBoundingRect(boundingRect); setMaterial(m_material); markDirty(DirtyGeometry); } QT_END_NAMESPACE