/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DEFAULT_PIXMAPNODE_H #define DEFAULT_PIXMAPNODE_H #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE class QSGDefaultImageNode : public QSGImageNode { public: QSGDefaultImageNode(); virtual void setTargetRect(const QRectF &rect); virtual void setSourceRect(const QRectF &rect); virtual void setTexture(QSGTexture *t); virtual void update(); virtual void setMipmapFiltering(QSGTexture::Filtering filtering); virtual void setFiltering(QSGTexture::Filtering filtering); virtual void setHorizontalWrapMode(QSGTexture::WrapMode wrapMode); virtual void setVerticalWrapMode(QSGTexture::WrapMode wrapMode); virtual void preprocess(); private: void updateGeometry(); QRectF m_targetRect; QRectF m_sourceRect; QSGOpaqueTextureMaterial m_material; QSGTextureMaterial m_materialO; uint m_dirtyGeometry : 1; QSGGeometry m_geometry; }; QT_END_NAMESPACE QT_END_HEADER #endif