/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSGDEFAULTSPRITENODE_H #define QSGDEFAULTSPRITENODE_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_REQUIRE_CONFIG(quick_sprite); #include QT_BEGIN_NAMESPACE class QQuickSpriteMaterial; class QSGDefaultSpriteNode : public QSGSpriteNode { public: QSGDefaultSpriteNode(); void setTexture(QSGTexture *texture) override; void setTime(float time) override; void setSourceA(const QPoint &source) override; void setSourceB(const QPoint &source) override; void setSpriteSize(const QSize &size) override; void setSheetSize(const QSize &size) override; void setSize(const QSizeF &size) override; void setFiltering(QSGTexture::Filtering filtering) override; void update() override; private: void updateGeometry(); QQuickSpriteMaterial *m_material; QSGGeometry *m_geometry; bool m_geometryDirty; QPoint m_sourceA; QPoint m_sourceB; QSize m_spriteSize; QSize m_sheetSize; QSizeF m_size; }; QT_END_NAMESPACE #endif // QSGDEFAULTSPRITENODE_H