/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DISTANCEFIELDTEXTMATERIAL_H #define DISTANCEFIELDTEXTMATERIAL_H #include #include "qsgdistancefieldglyphnode_p.h" #include "qsgadaptationlayer_p.h" QT_BEGIN_NAMESPACE class QSGDistanceFieldTextMaterial: public QSGMaterial { public: QSGDistanceFieldTextMaterial(); ~QSGDistanceFieldTextMaterial(); virtual QSGMaterialType *type() const; virtual QSGMaterialShader *createShader() const; virtual int compare(const QSGMaterial *other) const; void setColor(const QColor &color) { m_color = color; } const QColor &color() const { return m_color; } void setGlyphCache(QSGDistanceFieldGlyphCache *a) { m_glyph_cache = a; } QSGDistanceFieldGlyphCache *glyphCache() const { return m_glyph_cache; } void setTexture(const QSGDistanceFieldGlyphCache::Texture * tex) { m_texture = tex; } const QSGDistanceFieldGlyphCache::Texture * texture() const { return m_texture; } QSize textureSize() const { return m_size; } bool updateTextureSize(); protected: QSize m_size; QColor m_color; QSGDistanceFieldGlyphCache *m_glyph_cache; const QSGDistanceFieldGlyphCache::Texture *m_texture; }; class QSGDistanceFieldStyledTextMaterial : public QSGDistanceFieldTextMaterial { public: QSGDistanceFieldStyledTextMaterial(); ~QSGDistanceFieldStyledTextMaterial(); virtual QSGMaterialType *type() const = 0; virtual QSGMaterialShader *createShader() const = 0; virtual int compare(const QSGMaterial *other) const; void setStyleColor(const QColor &color) { m_styleColor = color; } const QColor &styleColor() const { return m_styleColor; } protected: QColor m_styleColor; }; class QSGDistanceFieldOutlineTextMaterial : public QSGDistanceFieldStyledTextMaterial { public: QSGDistanceFieldOutlineTextMaterial(); ~QSGDistanceFieldOutlineTextMaterial(); virtual QSGMaterialType *type() const; virtual QSGMaterialShader *createShader() const; }; class QSGDistanceFieldShiftedStyleTextMaterial : public QSGDistanceFieldStyledTextMaterial { public: QSGDistanceFieldShiftedStyleTextMaterial(); ~QSGDistanceFieldShiftedStyleTextMaterial(); virtual QSGMaterialType *type() const; virtual QSGMaterialShader *createShader() const; void setShift(const QPointF &shift) { m_shift = shift; } const QPointF &shift() const { return m_shift; } protected: QPointF m_shift; }; class QSGHiQSubPixelDistanceFieldTextMaterial : public QSGDistanceFieldTextMaterial { public: virtual QSGMaterialType *type() const; virtual QSGMaterialShader *createShader() const; }; class QSGLoQSubPixelDistanceFieldTextMaterial : public QSGDistanceFieldTextMaterial { public: virtual QSGMaterialType *type() const; virtual QSGMaterialShader *createShader() const; }; QT_END_NAMESPACE #endif // DISTANCEFIELDTEXTMATERIAL_H