/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. 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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgareaallocator_p.h" #include #include #include QT_BEGIN_NAMESPACE namespace { enum SplitType { VerticalSplit, HorizontalSplit }; static const int maxMargin = 2; } struct QSGAreaAllocatorNode { QSGAreaAllocatorNode(QSGAreaAllocatorNode *parent); ~QSGAreaAllocatorNode(); inline bool isLeaf(); QSGAreaAllocatorNode *parent; QSGAreaAllocatorNode *left; QSGAreaAllocatorNode *right; int split; // only valid for inner nodes. SplitType splitType; bool isOccupied; // only valid for leaf nodes. }; QSGAreaAllocatorNode::QSGAreaAllocatorNode(QSGAreaAllocatorNode *parent) : parent(parent) , left(0) , right(0) , isOccupied(false) { } QSGAreaAllocatorNode::~QSGAreaAllocatorNode() { delete left; delete right; } bool QSGAreaAllocatorNode::isLeaf() { Q_ASSERT((left != 0) == (right != 0)); return !left; } QSGAreaAllocator::QSGAreaAllocator(const QSize &size) : m_size(size) { m_root = new QSGAreaAllocatorNode(0); } QSGAreaAllocator::~QSGAreaAllocator() { delete m_root; } QRect QSGAreaAllocator::allocate(const QSize &size) { QPoint point; bool result = allocateInNode(size, point, QRect(QPoint(0, 0), m_size), m_root); return result ? QRect(point, size) : QRect(); } bool QSGAreaAllocator::deallocate(const QRect &rect) { return deallocateInNode(rect.topLeft(), m_root); } bool QSGAreaAllocator::allocateInNode(const QSize &size, QPoint &result, const QRect ¤tRect, QSGAreaAllocatorNode *node) { if (size.width() > currentRect.width() || size.height() > currentRect.height()) return false; if (node->isLeaf()) { if (node->isOccupied) return false; if (size.width() + maxMargin >= currentRect.width() && size.height() + maxMargin >= currentRect.height()) { //Snug fit, occupy entire rectangle. node->isOccupied = true; result = currentRect.topLeft(); return true; } // TODO: Reuse nodes. // Split node. node->left = new QSGAreaAllocatorNode(node); node->right = new QSGAreaAllocatorNode(node); QRect splitRect = currentRect; if ((currentRect.width() - size.width()) * currentRect.height() < (currentRect.height() - size.height()) * currentRect.width()) { node->splitType = HorizontalSplit; node->split = currentRect.top() + size.height(); splitRect.setHeight(size.height()); } else { node->splitType = VerticalSplit; node->split = currentRect.left() + size.width(); splitRect.setWidth(size.width()); } return allocateInNode(size, result, splitRect, node->left); } else { // TODO: avoid unnecessary recursion. // has been split. QRect leftRect = currentRect; QRect rightRect = currentRect; if (node->splitType == HorizontalSplit) { leftRect.setHeight(node->split - leftRect.top()); rightRect.setTop(node->split); } else { leftRect.setWidth(node->split - leftRect.left()); rightRect.setLeft(node->split); } if (allocateInNode(size, result, leftRect, node->left)) return true; if (allocateInNode(size, result, rightRect, node->right)) return true; return false; } } bool QSGAreaAllocator::deallocateInNode(const QPoint &pos, QSGAreaAllocatorNode *node) { while (!node->isLeaf()) { // has been split. int cmp = node->splitType == HorizontalSplit ? pos.y() : pos.x(); node = cmp < node->split ? node->left : node->right; } if (!node->isOccupied) return false; node->isOccupied = false; mergeNodeWithNeighbors(node); return true; } void QSGAreaAllocator::mergeNodeWithNeighbors(QSGAreaAllocatorNode *node) { bool done = false; QSGAreaAllocatorNode *parent = 0; QSGAreaAllocatorNode *current = 0; QSGAreaAllocatorNode *sibling; while (!done) { Q_ASSERT(node->isLeaf()); Q_ASSERT(!node->isOccupied); if (node->parent == 0) return; // No neighbours. SplitType splitType = SplitType(node->parent->splitType); done = true; /* Special case. Might be faster than going through the general code path. // Merge with sibling. parent = node->parent; sibling = (node == parent->left ? parent->right : parent->left); if (sibling->isLeaf() && !sibling->isOccupied) { Q_ASSERT(!sibling->right); node = parent; parent->isOccupied = false; delete parent->left; delete parent->right; parent->left = parent->right = 0; done = false; continue; } */ // Merge with left neighbour. current = node; parent = current->parent; while (parent && current == parent->left && parent->splitType == splitType) { current = parent; parent = parent->parent; } if (parent && parent->splitType == splitType) { Q_ASSERT(current == parent->right); Q_ASSERT(parent->left); QSGAreaAllocatorNode *neighbor = parent->left; while (neighbor->right && neighbor->splitType == splitType) neighbor = neighbor->right; if (neighbor->isLeaf() && neighbor->parent->splitType == splitType && !neighbor->isOccupied) { // Left neighbour can be merged. parent->split = neighbor->parent->split; parent = neighbor->parent; sibling = neighbor == parent->left ? parent->right : parent->left; QSGAreaAllocatorNode **nodeRef = &m_root; if (parent->parent) { if (parent == parent->parent->left) nodeRef = &parent->parent->left; else nodeRef = &parent->parent->right; } sibling->parent = parent->parent; *nodeRef = sibling; parent->left = parent->right = 0; delete parent; delete neighbor; done = false; } } // Merge with right neighbour. current = node; parent = current->parent; while (parent && current == parent->right && parent->splitType == splitType) { current = parent; parent = parent->parent; } if (parent && parent->splitType == splitType) { Q_ASSERT(current == parent->left); Q_ASSERT(parent->right); QSGAreaAllocatorNode *neighbor = parent->right; while (neighbor->left && neighbor->splitType == splitType) neighbor = neighbor->left; if (neighbor->isLeaf() && neighbor->parent->splitType == splitType && !neighbor->isOccupied) { // Right neighbour can be merged. parent->split = neighbor->parent->split; parent = neighbor->parent; sibling = neighbor == parent->left ? parent->right : parent->left; QSGAreaAllocatorNode **nodeRef = &m_root; if (parent->parent) { if (parent == parent->parent->left) nodeRef = &parent->parent->left; else nodeRef = &parent->parent->right; } sibling->parent = parent->parent; *nodeRef = sibling; parent->left = parent->right = 0; delete parent; delete neighbor; done = false; } } } // end while(!done) } QT_END_NAMESPACE