/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGATLASTEXTURE_P_H #define QSGATLASTEXTURE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE namespace QSGAtlasTexture { class Texture; class Atlas; class Manager : public QObject { Q_OBJECT public: Manager(); ~Manager(); QSGTexture *create(const QImage &image, bool hasAlphaChannel); void invalidate(); private: Atlas *m_atlas; QSize m_atlas_size; int m_atlas_size_limit; }; class Atlas : public QObject { public: Atlas(const QSize &size); ~Atlas(); void invalidate(); int textureId() const; void bind(QSGTexture::Filtering filtering); void upload(Texture *texture); void uploadBgra(Texture *texture); Texture *create(const QImage &image); void remove(Texture *t); QSize size() const { return m_size; } GLuint internalFormat() const { return m_internalFormat; } GLuint externalFormat() const { return m_externalFormat; } private: QSGAreaAllocator m_allocator; GLuint m_texture_id; QSize m_size; QList m_pending_uploads; GLuint m_internalFormat; GLuint m_externalFormat; uint m_allocated : 1; uint m_use_bgra_fallback: 1; uint m_debug_overlay : 1; }; class Texture : public QSGTexture { Q_OBJECT public: Texture(Atlas *atlas, const QRect &textureRect, const QImage &image); ~Texture(); int textureId() const { return m_atlas->textureId(); } QSize textureSize() const { return atlasSubRectWithoutPadding().size(); } void setHasAlphaChannel(bool alpha) { m_has_alpha = alpha; } bool hasAlphaChannel() const { return m_has_alpha; } bool hasMipmaps() const { return false; } bool isAtlasTexture() const { return true; } QRectF normalizedTextureSubRect() const { return m_texture_coords_rect; } QRect atlasSubRect() const { return m_allocated_rect; } QRect atlasSubRectWithoutPadding() const { return m_allocated_rect.adjusted(1, 1, -1, -1); } bool isTexture() const { return true; } QSGTexture *removedFromAtlas() const; void releaseImage() { m_image = QImage(); } const QImage &image() const { return m_image; } void bind(); private: QRect m_allocated_rect; QRectF m_texture_coords_rect; QImage m_image; Atlas *m_atlas; mutable QSGPlainTexture *m_nonatlas_texture; uint m_has_alpha : 1; }; } QT_END_NAMESPACE #endif