/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "qsgdefaultninepatchnode_p.h" QT_BEGIN_NAMESPACE QSGDefaultNinePatchNode::QSGDefaultNinePatchNode() : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) { m_geometry.setDrawingMode(QSGGeometry::DrawTriangleStrip); setGeometry(&m_geometry); setMaterial(&m_material); } QSGDefaultNinePatchNode::~QSGDefaultNinePatchNode() { delete m_material.texture(); } void QSGDefaultNinePatchNode::setTexture(QSGTexture *texture) { delete m_material.texture(); m_material.setTexture(texture); } void QSGDefaultNinePatchNode::setBounds(const QRectF &bounds) { m_bounds = bounds; } void QSGDefaultNinePatchNode::setDevicePixelRatio(qreal ratio) { m_devicePixelRatio = ratio; } void QSGDefaultNinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom) { m_padding = QVector4D(left, top, right, bottom); } void QSGDefaultNinePatchNode::update() { rebuildGeometry(m_material.texture(), &m_geometry, m_padding, m_bounds, m_devicePixelRatio); markDirty(QSGNode::DirtyGeometry | QSGNode::DirtyMaterial); } QT_END_NAMESPACE