/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgdefaultninepatchnode_p.h" QT_BEGIN_NAMESPACE QSGDefaultNinePatchNode::QSGDefaultNinePatchNode() : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) { m_geometry.setDrawingMode(QSGGeometry::DrawTriangleStrip); setGeometry(&m_geometry); setMaterial(&m_material); } QSGDefaultNinePatchNode::~QSGDefaultNinePatchNode() { delete m_material.texture(); } void QSGDefaultNinePatchNode::setTexture(QSGTexture *texture) { delete m_material.texture(); m_material.setTexture(texture); } void QSGDefaultNinePatchNode::setBounds(const QRectF &bounds) { m_bounds = bounds; } void QSGDefaultNinePatchNode::setDevicePixelRatio(qreal ratio) { m_devicePixelRatio = ratio; } void QSGDefaultNinePatchNode::setPadding(qreal left, qreal top, qreal right, qreal bottom) { m_padding = QVector4D(left, top, right, bottom); } void QSGDefaultNinePatchNode::update() { rebuildGeometry(m_material.texture(), &m_geometry, m_padding, m_bounds, m_devicePixelRatio); markDirty(QSGNode::DirtyGeometry | QSGNode::DirtyMaterial); } QT_END_NAMESPACE