/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QSGDEFAULTNINEPATCHNODE_P_H #define QSGDEFAULTNINEPATCHNODE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE class Q_QUICK_PRIVATE_EXPORT QSGDefaultNinePatchNode : public QSGNinePatchNode { public: QSGDefaultNinePatchNode(); ~QSGDefaultNinePatchNode(); void setTexture(QSGTexture *texture) override; void setBounds(const QRectF &bounds) override; void setDevicePixelRatio(qreal ratio) override; void setPadding(qreal left, qreal top, qreal right, qreal bottom) override; void update() override; private: QRectF m_bounds; qreal m_devicePixelRatio; QVector4D m_padding; QSGGeometry m_geometry; QSGTextureMaterial m_material; }; QT_END_NAMESPACE #endif // QSGDEFAULTNINEPATCHNODE_P_H