// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QSGDEFAULTPAINTERNODE_P_H #define QSGDEFAULTPAINTERNODE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include "qsgtexturematerial.h" #include "qsgplaintexture_p.h" #include #include QT_BEGIN_NAMESPACE class QSGDefaultRenderContext; class Q_QUICK_EXPORT QSGPainterTexture : public QSGPlainTexture { public: QSGPainterTexture(); void setDirtyRect(const QRect &rect) { m_dirty_rect = rect; } void commitTextureOperations(QRhi *rhi, QRhiResourceUpdateBatch *resourceUpdates) override; private: QRect m_dirty_rect; }; class Q_QUICK_EXPORT QSGDefaultPainterNode : public QSGPainterNode { public: QSGDefaultPainterNode(QQuickPaintedItem *item); virtual ~QSGDefaultPainterNode(); void setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target) override; void setSize(const QSize &size) override; QSize size() const { return m_size; } void setDirty(const QRect &dirtyRect = QRect()) override; void setOpaquePainting(bool opaque) override; bool opaquePainting() const { return m_opaquePainting; } void setLinearFiltering(bool linearFiltering) override; bool linearFiltering() const { return m_linear_filtering; } void setMipmapping(bool mipmapping) override; bool mipmapping() const { return m_mipmapping; } void setSmoothPainting(bool s) override; bool smoothPainting() const { return m_smoothPainting; } void setFillColor(const QColor &c) override; QColor fillColor() const { return m_fillColor; } void setContentsScale(qreal s) override; qreal contentsScale() const { return m_contentsScale; } void setFastFBOResizing(bool fastResizing) override; bool fastFBOResizing() const { return m_fastFBOResizing; } void setTextureSize(const QSize &textureSize) override; QSize textureSize() const { return m_textureSize; } QImage toImage() const override; void update() override; void paint(); QSGTexture *texture() const override { return m_texture; } private: void updateTexture(); void updateGeometry(); void updateRenderTarget(); QSGDefaultRenderContext *m_context; QQuickPaintedItem::RenderTarget m_preferredRenderTarget; QQuickPaintedItem::RenderTarget m_actualRenderTarget; QQuickPaintedItem *m_item; QImage m_image; QSGOpaqueTextureMaterial m_material; QSGTextureMaterial m_materialO; QSGGeometry m_geometry; QSGPainterTexture *m_texture; QSize m_size; QSize m_textureSize; QRect m_dirtyRect; QColor m_fillColor; qreal m_contentsScale; bool m_dirtyContents : 1; bool m_opaquePainting : 1; bool m_linear_filtering : 1; bool m_mipmapping : 1; bool m_smoothPainting : 1; bool m_multisamplingSupported : 1; bool m_fastFBOResizing : 1; bool m_dirtyGeometry : 1; bool m_dirtyRenderTarget : 1; bool m_dirtyTexture : 1; }; QT_END_NAMESPACE #endif // QSGDEFAULTPAINTERNODE_P_H