/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGENGINE_H #define QSGENGINE_H #include #include QT_BEGIN_NAMESPACE class QOpenGLContext; class QSGAbstractRenderer; class QSGEnginePrivate; class QSGTexture; class QSGRendererInterface; class QSGRectangleNode; class QSGImageNode; class QSGNinePatchNode; // ### Qt 6: Remove or redesign. class Q_QUICK_EXPORT QSGEngine : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QSGEngine) public: enum CreateTextureOption { TextureHasAlphaChannel = 0x0001, TextureOwnsGLTexture = 0x0004, TextureCanUseAtlas = 0x0008, TextureIsOpaque = 0x0010 }; Q_DECLARE_FLAGS(CreateTextureOptions, CreateTextureOption) Q_FLAG(CreateTextureOptions) explicit QSGEngine(QObject *parent = nullptr); ~QSGEngine() override; void initialize(QOpenGLContext *context); void invalidate(); QSGAbstractRenderer *createRenderer() const; QSGTexture *createTextureFromImage(const QImage &image, CreateTextureOptions options = CreateTextureOption()) const; QSGTexture *createTextureFromId(uint id, const QSize &size, CreateTextureOptions options = CreateTextureOption()) const; QSGRendererInterface *rendererInterface() const; QSGRectangleNode *createRectangleNode() const; QSGImageNode *createImageNode() const; QSGNinePatchNode *createNinePatchNode() const; }; QT_END_NAMESPACE #endif // QSGENGINE_H