/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGOPENGLATLASTEXTURE_P_H #define QSGOPENGLATLASTEXTURE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE namespace QSGCompressedAtlasTexture { class Atlas; } class QSGCompressedTextureFactory; namespace QSGOpenGLAtlasTexture { class Texture; class TextureBase; class Atlas; class Manager : public QObject { Q_OBJECT public: Manager(const QSize &surfacePixelSize); ~Manager(); QSGTexture *create(const QImage &image, bool hasAlphaChannel); QSGTexture *create(const QSGCompressedTextureFactory *factory); void invalidate(); private: Atlas *m_atlas; // set of atlases for different compressed formats QHash m_atlases; QSize m_atlas_size; int m_atlas_size_limit; }; class AtlasBase : public QObject { Q_OBJECT public: AtlasBase(const QSize &size); ~AtlasBase(); void invalidate(); int textureId() const; void bind(QSGTexture::Filtering filtering); void remove(TextureBase *t); QSize size() const { return m_size; } protected: virtual void generateTexture() = 0; virtual void uploadPendingTexture(int i) = 0; protected: QSGAreaAllocator m_allocator; unsigned int m_texture_id; QSize m_size; QList m_pending_uploads; private: bool m_allocated; }; class Atlas : public AtlasBase { public: Atlas(const QSize &size); ~Atlas(); void generateTexture() override; void uploadPendingTexture(int i) override; void upload(Texture *texture); void uploadBgra(Texture *texture); Texture *create(const QImage &image); uint internalFormat() const { return m_internalFormat; } uint externalFormat() const { return m_externalFormat; } private: uint m_internalFormat; uint m_externalFormat; int m_atlas_transient_image_threshold; uint m_use_bgra_fallback: 1; uint m_debug_overlay : 1; }; class TextureBase : public QSGTexture { Q_OBJECT public: TextureBase(AtlasBase *atlas, const QRect &textureRect); ~TextureBase(); int textureId() const override { return m_atlas->textureId(); } bool isAtlasTexture() const override { return true; } QRect atlasSubRect() const { return m_allocated_rect; } void bind() override; protected: QRect m_allocated_rect; AtlasBase *m_atlas; }; class Texture : public TextureBase { Q_OBJECT public: Texture(Atlas *atlas, const QRect &textureRect, const QImage &image); ~Texture(); QSize textureSize() const override { return atlasSubRectWithoutPadding().size(); } void setHasAlphaChannel(bool alpha) { m_has_alpha = alpha; } bool hasAlphaChannel() const override { return m_has_alpha; } bool hasMipmaps() const override { return false; } QRectF normalizedTextureSubRect() const override { return m_texture_coords_rect; } QRect atlasSubRect() const { return m_allocated_rect; } QRect atlasSubRectWithoutPadding() const { return m_allocated_rect.adjusted(1, 1, -1, -1); } QSGTexture *removedFromAtlas() const override; void releaseImage() { m_image = QImage(); } const QImage &image() const { return m_image; } private: QRectF m_texture_coords_rect; QImage m_image; mutable QSGPlainTexture *m_nonatlas_texture; bool m_has_alpha; }; } QT_END_NAMESPACE #endif