/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qsgrhinativetextureimporter_p.h" #include // to get all the relevant qrhi headers QT_BEGIN_NAMESPACE void QSGRhiNativeTextureImporter::buildWrapper(QRhi *rhi, QRhiTexture *t, const void *nativeObjectPtr, int nativeLayout) { #if !QT_CONFIG(vulkan) Q_UNUSED(nativeLayout); #endif #if !QT_CONFIG(opengl) && !QT_CONFIG(vulkan) && !defined(Q_OS_WIN) && !defined(Q_OS_DARWIN) Q_UNUSED(nativeObjectPtr); #endif switch (rhi->backend()) { case QRhi::OpenGLES2: { #if QT_CONFIG(opengl) QRhiGles2TextureNativeHandles h; h.texture = *reinterpret_cast(nativeObjectPtr); t->buildFrom(&h); #endif } break; case QRhi::Vulkan: { #if QT_CONFIG(vulkan) QRhiVulkanTextureNativeHandles h; h.image = *reinterpret_cast(nativeObjectPtr); h.layout = VkImageLayout(nativeLayout); t->buildFrom(&h); #endif } break; case QRhi::D3D11: { #ifdef Q_OS_WIN QRhiD3D11TextureNativeHandles h; h.texture = *reinterpret_cast(nativeObjectPtr); t->buildFrom(&h); #endif } break; case QRhi::Metal: { #ifdef Q_OS_DARWIN QRhiMetalTextureNativeHandles h; h.texture = *reinterpret_cast(nativeObjectPtr); t->buildFrom(&h); #endif } break; case QRhi::Null: t->build(); break; default: qWarning("QSGRhiNativeTextureImporter: encountered an unsupported QRhi backend (%d)", int(rhi->backend())); t->build(); break; } } QT_END_NAMESPACE