/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGSIMPLETEXTURENODE_H #define QSGSIMPLETEXTURENODE_H #include #include #include "qsgtexturematerial.h" QT_BEGIN_HEADER QT_BEGIN_NAMESPACE class Q_QUICK_EXPORT QSGSimpleTextureNode : public QSGGeometryNode { public: QSGSimpleTextureNode(); void setRect(const QRectF &rect); inline void setRect(qreal x, qreal y, qreal w, qreal h) { setRect(QRectF(x, y, w, h)); } QRectF rect() const; void setTexture(QSGTexture *texture); QSGTexture *texture() const; void setFiltering(QSGTexture::Filtering filtering); QSGTexture::Filtering filtering() const; private: QSGGeometry m_geometry; QSGOpaqueTextureMaterial m_opaque_material; QSGTextureMaterial m_material; QRectF m_rect; }; QT_END_NAMESPACE QT_END_HEADER #endif // QSGSIMPLETEXTURENODE_H