/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGTEXTURE_H #define QSGTEXTURE_H #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE class QSGTexturePrivate; class Q_QUICK_EXPORT QSGTexture : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QSGTexture) public: QSGTexture(); ~QSGTexture(); enum WrapMode { Repeat, ClampToEdge }; enum Filtering { None, Nearest, Linear }; virtual int textureId() const = 0; virtual QSize textureSize() const = 0; virtual bool hasAlphaChannel() const = 0; virtual bool hasMipmaps() const = 0; virtual QRectF textureSubRect() const; virtual bool isAtlasTexture() const; virtual QSGTexture *removedFromAtlas() const; virtual void bind() = 0; void updateBindOptions(bool force = false); void setMipmapFiltering(Filtering filter); QSGTexture::Filtering mipmapFiltering() const; void setFiltering(Filtering filter); QSGTexture::Filtering filtering() const; void setHorizontalWrapMode(WrapMode hwrap); QSGTexture::WrapMode horizontalWrapMode() const; void setVerticalWrapMode(WrapMode vwrap); QSGTexture::WrapMode verticalWrapMode() const; inline QRectF convertToNormalizedSourceRect(const QRectF &rect) const; protected: QSGTexture(QSGTexturePrivate &dd); }; QRectF QSGTexture::convertToNormalizedSourceRect(const QRectF &rect) const { QSize s = textureSize(); QRectF r = textureSubRect(); qreal sx = r.width() / s.width(); qreal sy = r.height() / s.height(); return QRectF(r.x() + rect.x() * sx, r.y() + rect.y() * sy, rect.width() * sx, rect.height() * sy); } class Q_QUICK_EXPORT QSGDynamicTexture : public QSGTexture { Q_OBJECT public: virtual bool updateTexture() = 0; }; QT_END_NAMESPACE QT_END_HEADER #endif