/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSGTEXTURE_P_H #define QSGTEXTURE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #if QT_CONFIG(opengl) # include #endif #include "qsgtexture.h" #include QT_BEGIN_NAMESPACE class QSGTexturePrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QSGTexture) public: QSGTexturePrivate(); uint wrapChanged : 1; uint filteringChanged : 1; uint anisotropyChanged : 1; uint horizontalWrap : 2; uint verticalWrap : 2; uint mipmapMode : 2; uint filterMode : 2; uint anisotropyLevel: 3; }; class Q_QUICK_PRIVATE_EXPORT QSGPlainTexture : public QSGTexture { Q_OBJECT public: QSGPlainTexture(); ~QSGPlainTexture() override; void setOwnsTexture(bool owns) { m_owns_texture = owns; } bool ownsTexture() const { return m_owns_texture; } void setTextureId(int id); int textureId() const override; void setTextureSize(const QSize &size) { m_texture_size = size; } QSize textureSize() const override { return m_texture_size; } void setHasAlphaChannel(bool alpha) { m_has_alpha = alpha; } bool hasAlphaChannel() const override { return m_has_alpha; } bool hasMipmaps() const override { return mipmapFiltering() != QSGTexture::None; } void setImage(const QImage &image); const QImage &image() { return m_image; } void bind() override; static QSGPlainTexture *fromImage(const QImage &image) { QSGPlainTexture *t = new QSGPlainTexture(); t->setImage(image); return t; } protected: QImage m_image; uint m_texture_id; QSize m_texture_size; QRectF m_texture_rect; uint m_has_alpha : 1; uint m_dirty_texture : 1; uint m_dirty_bind_options : 1; uint m_owns_texture : 1; uint m_mipmaps_generated : 1; uint m_retain_image: 1; }; Q_QUICK_PRIVATE_EXPORT bool qsg_safeguard_texture(QSGTexture *); QT_END_NAMESPACE #endif // QSGTEXTURE_P_H