/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKANIMATOR_P_H #define QQUICKANIMATOR_P_H #include "qquickanimation_p.h" QT_BEGIN_NAMESPACE class QQuickItem; class QQuickAnimatorJob; class QQuickAnimatorPrivate; class Q_QUICK_PRIVATE_EXPORT QQuickAnimator : public QQuickAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QQuickAnimator) Q_PROPERTY(QQuickItem *target READ targetItem WRITE setTargetItem NOTIFY targetItemChanged) Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged) Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged) Q_PROPERTY(qreal to READ to WRITE setTo NOTIFY toChanged) Q_PROPERTY(qreal from READ from WRITE setFrom NOTIFY fromChanged) public: QQuickItem *targetItem() const; void setTargetItem(QQuickItem *target); int duration() const; void setDuration(int duration); QEasingCurve easing() const; void setEasing(const QEasingCurve & easing); qreal to() const; void setTo(qreal to); qreal from() const; void setFrom(qreal from); protected: ThreadingModel threadingModel() const { return RenderThread; } virtual QQuickAnimatorJob *createJob() const = 0; virtual QString propertyName() const = 0; QAbstractAnimationJob *transition(QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection, QObject *); QQuickAnimator(QQuickAnimatorPrivate &dd, QObject *parent = 0); QQuickAnimator(QObject *parent = 0); Q_SIGNALS: void targetItemChanged(QQuickItem *); void durationChanged(int duration); void easingChanged(const QEasingCurve &curve); void toChanged(qreal to); void fromChanged(qreal from); }; class QQuickScaleAnimatorPrivate; class Q_QUICK_PRIVATE_EXPORT QQuickScaleAnimator : public QQuickAnimator { Q_OBJECT public: QQuickScaleAnimator(QObject *parent = 0); protected: QQuickAnimatorJob *createJob() const; QString propertyName() const { return QStringLiteral("scale"); } }; class Q_QUICK_PRIVATE_EXPORT QQuickXAnimator : public QQuickAnimator { Q_OBJECT public: QQuickXAnimator(QObject *parent = 0); protected: QQuickAnimatorJob *createJob() const; QString propertyName() const{ return QStringLiteral("x"); } }; class Q_QUICK_PRIVATE_EXPORT QQuickYAnimator : public QQuickAnimator { Q_OBJECT public: QQuickYAnimator(QObject *parent = 0); protected: QQuickAnimatorJob *createJob() const; QString propertyName() const { return QStringLiteral("y"); } }; class Q_QUICK_PRIVATE_EXPORT QQuickOpacityAnimator : public QQuickAnimator { Q_OBJECT public: QQuickOpacityAnimator(QObject *parent = 0); protected: QQuickAnimatorJob *createJob() const; QString propertyName() const { return QStringLiteral("opacity"); } }; class QQuickRotationAnimatorPrivate; class Q_QUICK_PRIVATE_EXPORT QQuickRotationAnimator : public QQuickAnimator { Q_OBJECT Q_DECLARE_PRIVATE(QQuickRotationAnimator) Q_PROPERTY(RotationDirection direction READ direction WRITE setDirection NOTIFY directionChanged) Q_ENUMS(RotationDirection) public: enum RotationDirection { Numerical, Shortest, Clockwise, Counterclockwise }; QQuickRotationAnimator(QObject *parent = 0); void setDirection(RotationDirection dir); RotationDirection direction() const; Q_SIGNALS: void directionChanged(RotationDirection dir); protected: QQuickAnimatorJob *createJob() const; QString propertyName() const { return QStringLiteral("rotation"); } }; class QQuickUniformAnimatorPrivate; class Q_QUICK_PRIVATE_EXPORT QQuickUniformAnimator : public QQuickAnimator { Q_OBJECT Q_DECLARE_PRIVATE(QQuickUniformAnimator) Q_PROPERTY(QString uniform READ uniform WRITE setUniform NOTIFY uniformChanged) public: QQuickUniformAnimator(QObject *parent = 0); QString uniform() const; void setUniform(const QString &); Q_SIGNALS: void uniformChanged(const QString &); protected: QQuickAnimatorJob *createJob() const; QString propertyName() const; }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickAnimator) QML_DECLARE_TYPE(QQuickXAnimator) QML_DECLARE_TYPE(QQuickYAnimator) QML_DECLARE_TYPE(QQuickScaleAnimator) QML_DECLARE_TYPE(QQuickRotationAnimator) QML_DECLARE_TYPE(QQuickOpacityAnimator) QML_DECLARE_TYPE(QQuickUniformAnimator) #endif // QQUICKANIMATOR_P_H