/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKANIMATOR_P_P_H #define QQUICKANIMATOR_P_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickanimator_p.h" #include "qquickanimation_p_p.h" #include QT_BEGIN_NAMESPACE class QQuickAnimatorJob; class QQuickAnimatorPrivate : public QQuickAbstractAnimationPrivate { Q_DECLARE_PUBLIC(QQuickAnimator) public: QQuickAnimatorPrivate() : target(0) , duration(250) , from(0) , to(0) , isFromDefined(false) , isToDefined(false) { } QPointer target; int duration; QEasingCurve easing; qreal from; qreal to; uint isFromDefined : 1; uint isToDefined : 1; void apply(QQuickAnimatorJob *job, const QString &propertyName, QQuickStateActions &actions, QQmlProperties &modified); }; class QQuickRotationAnimatorPrivate : public QQuickAnimatorPrivate { public: QQuickRotationAnimatorPrivate() : direction(QQuickRotationAnimator::Numerical) { } QQuickRotationAnimator::RotationDirection direction; }; class QQuickUniformAnimatorPrivate : public QQuickAnimatorPrivate { public: QString uniform; }; QT_END_NAMESPACE #endif // QQUICKANIMATOR_P_P_H