/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Copyright (C) 2016 Gunnar Sletta ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKANIMATORCONTROLLER_P_H #define QQUICKANIMATORCONTROLLER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickanimatorjob_p.h" #include #include #include #include QT_BEGIN_NAMESPACE class QQuickAnimatorController : public QObject, public QAnimationJobChangeListener { Q_OBJECT public: QQuickAnimatorController(QQuickWindow *window); ~QQuickAnimatorController(); void advance(); void beforeNodeSync(); void afterNodeSync(); void animationFinished(QAbstractAnimationJob *job) override; void animationStateChanged(QAbstractAnimationJob *job, QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState) override; void requestSync(); // These are called from the GUI thread (the proxy) void start(const QSharedPointer &job); void cancel(const QSharedPointer &job); bool isPendingStart(const QSharedPointer &job) const { return m_rootsPendingStart.contains(job); } void lock() { m_mutex.lock(); } void unlock() { m_mutex.unlock(); } void proxyWasDestroyed(QQuickAnimatorProxyJob *proxy); void stopProxyJobs(); void windowNodesDestroyed(); QQuickWindow *window() const { return m_window; } private: void start_helper(QAbstractAnimationJob *job); void cancel_helper(QAbstractAnimationJob *job); public: QSet m_runningAnimators; QHash > m_animationRoots; QSet > m_rootsPendingStop; QSet > m_rootsPendingStart; QQuickWindow *m_window; QMutex m_mutex; }; QT_END_NAMESPACE #endif // QQUICKANIMATORCONTROLLER_P_H