// Copyright (C) 2016 The Qt Company Ltd. // Copyright (C) 2016 Gunnar Sletta // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQUICKANIMATORCONTROLLER_P_H #define QQUICKANIMATORCONTROLLER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickanimatorjob_p.h" #include #include #include #include QT_BEGIN_NAMESPACE class Q_AUTOTEST_EXPORT QQuickAnimatorController : public QObject, public QAnimationJobChangeListener { Q_OBJECT public: QQuickAnimatorController(QQuickWindow *window); ~QQuickAnimatorController(); void advance(); void beforeNodeSync(); void afterNodeSync(); void animationFinished(QAbstractAnimationJob *job) override; void animationStateChanged(QAbstractAnimationJob *job, QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState) override; void requestSync(); // These are called from the GUI thread (the proxy) void start(const QSharedPointer &job); void cancel(const QSharedPointer &job); bool isPendingStart(const QSharedPointer &job) const { return m_rootsPendingStart.contains(job); } void lock() { m_mutex.lock(); } void unlock() { m_mutex.unlock(); } void windowNodesDestroyed(); QQuickWindow *window() const { return m_window; } private: friend class tst_Animators; void start_helper(QAbstractAnimationJob *job); void cancel_helper(QAbstractAnimationJob *job); QSet m_runningAnimators; QHash > m_animationRoots; QSet > m_rootsPendingStop; QSet > m_rootsPendingStart; QQuickWindow *m_window; QMutex m_mutex; }; QT_END_NAMESPACE #endif // QQUICKANIMATORCONTROLLER_P_H