/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickapplication_p.h" #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE /* This object and its properties are documented as part of the Qt object, in qqmlengine.cpp */ QQuickApplication::QQuickApplication(QObject *parent) : QQmlApplication(parent) { if (qApp) { connect(qApp, SIGNAL(layoutDirectionChanged(Qt::LayoutDirection)), this, SIGNAL(layoutDirectionChanged())); connect(qApp, SIGNAL(applicationStateChanged(Qt::ApplicationState)), this, SIGNAL(stateChanged(Qt::ApplicationState))); connect(qApp, SIGNAL(applicationStateChanged(Qt::ApplicationState)), this, SIGNAL(activeChanged())); connect(qApp, SIGNAL(applicationDisplayNameChanged()), this, SIGNAL(displayNameChanged())); connect(qApp, &QGuiApplication::screenAdded, this, &QQuickApplication::updateScreens); connect(qApp, &QGuiApplication::screenRemoved, this, &QQuickApplication::updateScreens); updateScreens(); } } QQuickApplication::~QQuickApplication() { } bool QQuickApplication::active() const { return QGuiApplication::applicationState() == Qt::ApplicationActive; } Qt::LayoutDirection QQuickApplication::layoutDirection() const { return QGuiApplication::layoutDirection(); } bool QQuickApplication::supportsMultipleWindows() const { return QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::MultipleWindows); } Qt::ApplicationState QQuickApplication::state() const { return QGuiApplication::applicationState(); } QFont QQuickApplication::font() const { return QGuiApplication::font(); } QString QQuickApplication::displayName() const { return QGuiApplication::applicationDisplayName(); } void QQuickApplication::setDisplayName(const QString &displayName) { return QGuiApplication::setApplicationDisplayName(displayName); } int screens_count(QQmlListProperty *prop) { return static_cast *>(prop->data)->count(); } QQuickScreenInfo *screens_at(QQmlListProperty *prop, int idx) { return static_cast *>(prop->data)->at(idx); } QQmlListProperty QQuickApplication::screens() { return QQmlListProperty(this, const_cast *>(&m_screens), &screens_count, &screens_at); } void QQuickApplication::updateScreens() { const QList screenList = QGuiApplication::screens(); m_screens.resize(screenList.count()); for (int i = 0; i < screenList.count(); ++i) { if (!m_screens[i]) m_screens[i] = new QQuickScreenInfo(this); m_screens[i]->setWrappedScreen(screenList[i]); } emit screensChanged(); } QT_END_NAMESPACE #include "moc_qquickapplication_p.cpp"