/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickbind_p.h" #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QQuickBindPrivate : public QObjectPrivate { public: QQuickBindPrivate() : componentComplete(true), obj(0), prevBind(0) {} ~QQuickBindPrivate() { if (prevBind) prevBind->destroy(); } QQmlNullableValue when; bool componentComplete; QQmlGuard obj; QString propName; QQmlNullableValue value; QQmlProperty prop; QQmlAbstractBinding *prevBind; }; /*! \qmlclass Binding QQuickBind \inqmlmodule QtQuick 2 \ingroup qml-working-with-data \brief The Binding element allows arbitrary property bindings to be created. \section1 Binding to an inaccessible property Sometimes it is necessary to bind to a property of an object that wasn't directly instantiated by QML - generally a property of a class exported to QML by C++. In these cases, regular property binding doesn't work. Binding allows you to bind any value to any property. For example, imagine a C++ application that maps an "app.enteredText" property into QML. You could use Binding to update the enteredText property like this. \code TextEdit { id: myTextField; text: "Please type here..." } Binding { target: app; property: "enteredText"; value: myTextField.text } \endcode Whenever the text in the TextEdit is updated, the C++ property will be updated also. \section1 "Single-branch" conditional binding In some circumstances you may want to control the value of a property only when a certain condition is true (and relinquish control in all other cirumstances). This often isn't possible to accomplish with a direct binding, as you need to supply values for all possible branches. \qml // warning: "Unable to assign [undefined] to double value" value: if (mouse.pressed) mouse.mouseX \endqml The above example will produce a warning whenever we release the mouse, as the value of the binding is undefined when the mouse isn't pressed. We can use the Binding element to rewrite the above code and avoid the warning. \qml Binding on value { when: mouse.pressed value: mouse.mouseX } \endqml The Binding element will also restore any previously set direct bindings on the property. In that sense, it functions much like a simplified State. \qml // this is equivilant to the above Binding State { name: "pressed" when: mouse.pressed PropertyChanges { target: obj value: mouse.mouseX } } \endqml If the binding target or binding property is changed, the bound value is immediately pushed onto the new target. \sa QtQml */ QQuickBind::QQuickBind(QObject *parent) : QObject(*(new QQuickBindPrivate), parent) { } QQuickBind::~QQuickBind() { } /*! \qmlproperty bool QtQuick2::Binding::when This property holds when the binding is active. This should be set to an expression that evaluates to true when you want the binding to be active. \code Binding { target: contactName; property: 'text' value: name; when: list.ListView.isCurrentItem } \endcode When the binding becomes inactive again, any direct bindings that were previously set on the property will be restored. */ bool QQuickBind::when() const { Q_D(const QQuickBind); return d->when; } void QQuickBind::setWhen(bool v) { Q_D(QQuickBind); if (!d->when.isNull && d->when == v) return; d->when = v; eval(); } /*! \qmlproperty Object QtQuick2::Binding::target The object to be updated. */ QObject *QQuickBind::object() { Q_D(const QQuickBind); return d->obj; } void QQuickBind::setObject(QObject *obj) { Q_D(QQuickBind); if (d->obj && d->when.isValid() && d->when) { /* if we switch the object at runtime, we need to restore the previous binding on the old object before continuing */ d->when = false; eval(); d->when = true; } d->obj = obj; if (d->componentComplete) d->prop = QQmlProperty(d->obj, d->propName); eval(); } /*! \qmlproperty string QtQuick2::Binding::property The property to be updated. */ QString QQuickBind::property() const { Q_D(const QQuickBind); return d->propName; } void QQuickBind::setProperty(const QString &p) { Q_D(QQuickBind); if (!d->propName.isEmpty() && d->when.isValid() && d->when) { /* if we switch the property name at runtime, we need to restore the previous binding on the old object before continuing */ d->when = false; eval(); d->when = true; } d->propName = p; if (d->componentComplete) d->prop = QQmlProperty(d->obj, d->propName); eval(); } /*! \qmlproperty any QtQuick2::Binding::value The value to be set on the target object and property. This can be a constant (which isn't very useful), or a bound expression. */ QVariant QQuickBind::value() const { Q_D(const QQuickBind); return d->value.value; } void QQuickBind::setValue(const QVariant &v) { Q_D(QQuickBind); d->value = v; eval(); } void QQuickBind::setTarget(const QQmlProperty &p) { Q_D(QQuickBind); d->prop = p; } void QQuickBind::classBegin() { Q_D(QQuickBind); d->componentComplete = false; } void QQuickBind::componentComplete() { Q_D(QQuickBind); d->componentComplete = true; if (!d->prop.isValid()) d->prop = QQmlProperty(d->obj, d->propName); eval(); } void QQuickBind::eval() { Q_D(QQuickBind); if (!d->prop.isValid() || d->value.isNull || !d->componentComplete) return; if (d->when.isValid()) { if (!d->when) { //restore any previous binding if (d->prevBind) { QQmlAbstractBinding *tmp = d->prevBind; d->prevBind = 0; tmp = QQmlPropertyPrivate::setBinding(d->prop, tmp); if (tmp) //should this ever be true? tmp->destroy(); } return; } //save any set binding for restoration QQmlAbstractBinding *tmp; tmp = QQmlPropertyPrivate::setBinding(d->prop, 0); if (tmp && d->prevBind) d->prevBind->destroy(); else if (!d->prevBind) d->prevBind = tmp; } d->prop.write(d->value.value); } QT_END_NAMESPACE