/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the QtQml module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKSMOOTHEDANIMATION_H #define QQUICKSMOOTHEDANIMATION_H #include #include "qquickanimation_p.h" #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE class QQmlProperty; class QQuickSmoothedAnimationPrivate; class Q_QUICK_PRIVATE_EXPORT QQuickSmoothedAnimation : public QQuickNumberAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QQuickSmoothedAnimation) Q_ENUMS(ReversingMode) Q_PROPERTY(qreal velocity READ velocity WRITE setVelocity NOTIFY velocityChanged) Q_PROPERTY(ReversingMode reversingMode READ reversingMode WRITE setReversingMode NOTIFY reversingModeChanged) Q_PROPERTY(qreal maximumEasingTime READ maximumEasingTime WRITE setMaximumEasingTime NOTIFY maximumEasingTimeChanged) public: enum ReversingMode { Eased, Immediate, Sync }; QQuickSmoothedAnimation(QObject *parent = 0); ~QQuickSmoothedAnimation(); ReversingMode reversingMode() const; void setReversingMode(ReversingMode); virtual int duration() const; virtual void setDuration(int); qreal velocity() const; void setVelocity(qreal); int maximumEasingTime() const; void setMaximumEasingTime(int); virtual QAbstractAnimationJob* transition(QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget = 0); Q_SIGNALS: void velocityChanged(); void reversingModeChanged(); void maximumEasingTimeChanged(); }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickSmoothedAnimation) QT_END_HEADER #endif // QQUICKSMOOTHEDANIMATION_H