// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQUICKSMOOTHEDANIMATION_H #define QQUICKSMOOTHEDANIMATION_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include "qquickanimation_p.h" #include QT_BEGIN_NAMESPACE class QQmlProperty; class QQuickSmoothedAnimationPrivate; class Q_QUICK_EXPORT QQuickSmoothedAnimation : public QQuickNumberAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QQuickSmoothedAnimation) Q_PROPERTY(qreal velocity READ velocity WRITE setVelocity NOTIFY velocityChanged) Q_PROPERTY(ReversingMode reversingMode READ reversingMode WRITE setReversingMode NOTIFY reversingModeChanged) Q_PROPERTY(qreal maximumEasingTime READ maximumEasingTime WRITE setMaximumEasingTime NOTIFY maximumEasingTimeChanged) QML_NAMED_ELEMENT(SmoothedAnimation) QML_ADDED_IN_VERSION(2, 0) public: enum ReversingMode { Eased, Immediate, Sync }; Q_ENUM(ReversingMode) QQuickSmoothedAnimation(QObject *parent = nullptr); ReversingMode reversingMode() const; void setReversingMode(ReversingMode); int duration() const override; void setDuration(int) override; qreal velocity() const; void setVelocity(qreal); int maximumEasingTime() const; void setMaximumEasingTime(int); QAbstractAnimationJob* transition(QQuickStateActions &actions, QQmlProperties &modified, TransitionDirection direction, QObject *defaultTarget = nullptr) override; Q_SIGNALS: void velocityChanged(); void reversingModeChanged(); void maximumEasingTimeChanged(); }; QT_END_NAMESPACE #endif // QQUICKSMOOTHEDANIMATION_H