/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQUICKSTATE_P_H #define QQUICKSTATE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickstate_p.h" #include "qquicktransitionmanager_p_p.h" #include #include #include #include QT_BEGIN_NAMESPACE class QQuickSimpleAction { public: enum State { StartState, EndState }; QQuickSimpleAction(const QQuickStateAction &a, State state = StartState) { m_property = a.property; m_specifiedObject = a.specifiedObject; m_specifiedProperty = a.specifiedProperty; m_event = a.event; if (state == StartState) { m_value = a.fromValue; if (QQmlPropertyPrivate::binding(m_property)) { m_binding = QQmlPropertyPrivate::binding(m_property); } m_reverseEvent = true; } else { m_value = a.toValue; m_binding = a.toBinding; m_reverseEvent = false; } } ~QQuickSimpleAction() { } QQuickSimpleAction(const QQuickSimpleAction &other) : m_property(other.m_property), m_value(other.m_value), m_binding(other.binding()), m_specifiedObject(other.m_specifiedObject), m_specifiedProperty(other.m_specifiedProperty), m_event(other.m_event), m_reverseEvent(other.m_reverseEvent) { } QQuickSimpleAction &operator =(const QQuickSimpleAction &other) { m_property = other.m_property; m_value = other.m_value; m_binding = other.binding(); m_specifiedObject = other.m_specifiedObject; m_specifiedProperty = other.m_specifiedProperty; m_event = other.m_event; m_reverseEvent = other.m_reverseEvent; return *this; } void setProperty(const QQmlProperty &property) { m_property = property; } const QQmlProperty &property() const { return m_property; } void setValue(const QVariant &value) { m_value = value; } const QVariant &value() const { return m_value; } void setBinding(QQmlAbstractBinding *binding) { m_binding = binding; } QQmlAbstractBinding *binding() const { return m_binding.data(); } QObject *specifiedObject() const { return m_specifiedObject; } const QString &specifiedProperty() const { return m_specifiedProperty; } QQuickStateActionEvent *event() const { return m_event; } bool reverseEvent() const { return m_reverseEvent; } private: QQmlProperty m_property; QVariant m_value; QQmlAbstractBinding::Ptr m_binding; QObject *m_specifiedObject; QString m_specifiedProperty; QQuickStateActionEvent *m_event; bool m_reverseEvent; }; class QQuickRevertAction { public: QQuickRevertAction() : event(0) {} QQuickRevertAction(const QQmlProperty &prop) : property(prop), event(0) {} QQuickRevertAction(QQuickStateActionEvent *e) : event(e) {} QQmlProperty property; QQuickStateActionEvent *event; }; class QQuickStateOperationPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QQuickStateOperation) public: QQuickStateOperationPrivate() : m_state(0) {} QQuickState *m_state; }; class QQuickStatePrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QQuickState) public: QQuickStatePrivate() : when(0), named(false), inState(false), group(0) {} typedef QList SimpleActionList; QString name; QQmlBinding *when; bool named; struct OperationGuard : public QQmlGuard { OperationGuard(QObject *obj, QList *l) : list(l) { setObject(static_cast(obj)); } QList *list; void objectDestroyed(QQuickStateOperation *) override { // we assume priv will always be destroyed after objectDestroyed calls list->removeOne(*this); } }; QList operations; static void operations_append(QQmlListProperty *prop, QQuickStateOperation *op) { QList *list = static_cast *>(prop->data); op->setState(qobject_cast(prop->object)); list->append(OperationGuard(op, list)); } static void operations_clear(QQmlListProperty *prop) { QList *list = static_cast *>(prop->data); QMutableListIterator listIterator(*list); while(listIterator.hasNext()) listIterator.next()->setState(0); list->clear(); } static int operations_count(QQmlListProperty *prop) { QList *list = static_cast *>(prop->data); return list->count(); } static QQuickStateOperation *operations_at(QQmlListProperty *prop, int index) { QList *list = static_cast *>(prop->data); return list->at(index); } QQuickTransitionManager transitionManager; SimpleActionList revertList; QList reverting; QString extends; mutable bool inState; QQuickStateGroup *group; QQuickStateOperation::ActionList generateActionList() const; void complete(); }; QT_END_NAMESPACE #endif // QQUICKSTATE_P_H