/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtQuick module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QQUICKSTATEGROUP_H #define QQUICKSTATEGROUP_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickstate_p.h" QT_BEGIN_NAMESPACE class QQuickStateGroupPrivate; class Q_QUICK_PRIVATE_EXPORT QQuickStateGroup : public QObject, public QQmlParserStatus { Q_OBJECT Q_INTERFACES(QQmlParserStatus) Q_DECLARE_PRIVATE(QQuickStateGroup) Q_PROPERTY(QString state READ state WRITE setState NOTIFY stateChanged) Q_PROPERTY(QQmlListProperty states READ statesProperty DESIGNABLE false) Q_PROPERTY(QQmlListProperty transitions READ transitionsProperty DESIGNABLE false) QML_NAMED_ELEMENT(StateGroup) public: QQuickStateGroup(QObject * = nullptr); virtual ~QQuickStateGroup(); QString state() const; void setState(const QString &); QQmlListProperty statesProperty(); QList states() const; QQmlListProperty transitionsProperty(); QQuickState *findState(const QString &name) const; void removeState(QQuickState *state); void classBegin() override; void componentComplete() override; Q_SIGNALS: void stateChanged(const QString &); private: friend class QQuickState; friend class QQuickStatePrivate; bool updateAutoState(); void stateAboutToComplete(); }; QT_END_NAMESPACE QML_DECLARE_TYPE(QQuickStateGroup) #endif // QQUICKSTATEGROUP_H