// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQUICKTRANSITION_H #define QQUICKTRANSITION_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qquickstate_p.h" #include #include #include #include QT_BEGIN_NAMESPACE class QQuickAbstractAnimation; class QQuickTransitionPrivate; class QQuickTransitionManager; class QQuickTransition; class QQuickTransitionInstance : QAnimationJobChangeListener { public: QQuickTransitionInstance(QQuickTransition *transition, QAbstractAnimationJob *anim); ~QQuickTransitionInstance(); void start(); void stop(); void complete(); bool isRunning() const; protected: void animationStateChanged(QAbstractAnimationJob *, QAbstractAnimationJob::State, QAbstractAnimationJob::State) override; void removeStateChangeListener() { m_anim->removeAnimationChangeListener(this, QAbstractAnimationJob::StateChange); } private: QQmlGuard m_transition; QAbstractAnimationJob *m_anim; friend class QQuickTransition; }; class Q_QUICK_EXPORT QQuickTransition : public QObject { Q_OBJECT Q_DECLARE_PRIVATE(QQuickTransition) Q_PROPERTY(QString from READ fromState WRITE setFromState NOTIFY fromChanged) Q_PROPERTY(QString to READ toState WRITE setToState NOTIFY toChanged) Q_PROPERTY(bool reversible READ reversible WRITE setReversible NOTIFY reversibleChanged) Q_PROPERTY(bool running READ running NOTIFY runningChanged) Q_PROPERTY(QQmlListProperty animations READ animations) Q_PROPERTY(bool enabled READ enabled WRITE setEnabled NOTIFY enabledChanged) Q_CLASSINFO("DefaultProperty", "animations") Q_CLASSINFO("DeferredPropertyNames", "animations") QML_NAMED_ELEMENT(Transition) QML_ADDED_IN_VERSION(2, 0) public: QQuickTransition(QObject *parent=nullptr); ~QQuickTransition(); QString fromState() const; void setFromState(const QString &); QString toState() const; void setToState(const QString &); bool reversible() const; void setReversible(bool); bool enabled() const; void setEnabled(bool enabled); bool running() const; QQmlListProperty animations(); QQuickTransitionInstance *prepare(QQuickStateOperation::ActionList &actions, QList &after, QQuickTransitionManager *end, QObject *defaultTarget); void setReversed(bool r); Q_SIGNALS: void fromChanged(); void toChanged(); void reversibleChanged(); void enabledChanged(); void runningChanged(); }; QT_END_NAMESPACE #endif // QQUICKTRANSITION_H