/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls 2 module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickstyleitembutton.h" QT_BEGIN_NAMESPACE QFont QQuickStyleItemButton::styleFont(QQuickItem *control) const { return style()->font(QStyle::CE_PushButtonLabel, controlSize(control)); } void QQuickStyleItemButton::connectToControl() const { QQuickStyleItem::connectToControl(); auto button = control(); connect(button, &QQuickButton::downChanged, this, &QQuickStyleItem::markImageDirty); connect(button, &QQuickButton::checkedChanged, this, &QQuickStyleItem::markImageDirty); } StyleItemGeometry QQuickStyleItemButton::calculateGeometry() { QStyleOptionButton styleOption; initStyleOption(styleOption); StyleItemGeometry geometry; geometry.minimumSize = style()->sizeFromContents(QStyle::CT_PushButton, &styleOption, QSize(0, 0)); geometry.implicitSize = style()->sizeFromContents(QStyle::CT_PushButton, &styleOption, contentSize()); styleOption.rect = QRect(QPoint(0, 0), geometry.implicitSize); geometry.contentRect = style()->subElementRect(QStyle::SE_PushButtonContents, &styleOption); geometry.layoutRect = style()->subElementRect(QStyle::SE_PushButtonLayoutItem, &styleOption); geometry.ninePatchMargins = style()->ninePatchMargins(QStyle::CE_PushButtonBevel, &styleOption, geometry.minimumSize); geometry.focusFrameRadius = style()->pixelMetric(QStyle::PM_PushButtonFocusFrameRadius, &styleOption); return geometry; } void QQuickStyleItemButton::paintEvent(QPainter *painter) const { QStyleOptionButton styleOption; initStyleOption(styleOption); style()->drawControl(QStyle::CE_PushButtonBevel, &styleOption, painter); } void QQuickStyleItemButton::initStyleOption(QStyleOptionButton &styleOption) const { initStyleOptionBase(styleOption); auto button = control(); if (button->isDown()) styleOption.state |= QStyle::State_Sunken; if (!button->isFlat() && !button->isDown()) styleOption.state |= QStyle::State_Raised; if (button->isHighlighted() || button->isChecked()) styleOption.state |= QStyle::State_On; if (button->isFlat()) styleOption.features |= QStyleOptionButton::Flat; } QT_END_NAMESPACE