// Copyright (C) 2017 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qquickdeferredexecute_p_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace QtQuickPrivate { static void cancelDeferred(QQmlData *ddata, int propertyIndex) { auto dit = ddata->deferredData.rbegin(); while (dit != ddata->deferredData.rend()) { (*dit)->bindings.remove(propertyIndex); ++dit; } } static bool beginDeferred(QQmlEnginePrivate *enginePriv, const QQmlProperty &property, QQmlComponentPrivate::DeferredState *deferredState) { QObject *object = property.object(); QQmlData *ddata = QQmlData::get(object); Q_ASSERT(!ddata->deferredData.isEmpty()); if (!ddata->propertyCache) ddata->propertyCache = QQmlMetaType::propertyCache(object->metaObject()); int propertyIndex = property.index(); int wasInProgress = enginePriv->inProgressCreations; /* we don't want deferred properties to suddenly depend on arbitrary other properties which might have trigerred the construction of objects as a consequence of a read. */ auto bindingStatus = QtPrivate::suspendCurrentBindingStatus(); auto cleanup = qScopeGuard([&](){ QtPrivate::restoreBindingStatus(bindingStatus); }); for (auto dit = ddata->deferredData.rbegin(); dit != ddata->deferredData.rend(); ++dit) { QQmlData::DeferredData *deferData = *dit; auto bindings = deferData->bindings; auto range = bindings.equal_range(propertyIndex); if (range.first == bindings.end()) continue; QQmlComponentPrivate::ConstructionState state; state.setCompletePending(true); QQmlContextData *creationContext = nullptr; state.initCreator(deferData->context->parent(), deferData->compilationUnit, creationContext); enginePriv->inProgressCreations++; std::deque reversedBindings; std::copy(range.first, range.second, std::front_inserter(reversedBindings)); state.creator()->beginPopulateDeferred(deferData->context); for (const QV4::CompiledData::Binding *binding : reversedBindings) state.creator()->populateDeferredBinding(property, deferData->deferredIdx, binding); state.creator()->finalizePopulateDeferred(); state.appendCreatorErrors(); deferredState->push_back(std::move(state)); // Cleanup any remaining deferred bindings for this property, also in inner contexts, // to avoid executing them later and overriding the property that was just populated. cancelDeferred(ddata, propertyIndex); break; } return enginePriv->inProgressCreations > wasInProgress; } void beginDeferred(QObject *object, const QString &property, QQuickUntypedDeferredPointer *delegate, bool isOwnState) { QQmlData *data = QQmlData::get(object); if (data && !data->deferredData.isEmpty() && !data->wasDeleted(object) && data->context) { QQmlEnginePrivate *ep = QQmlEnginePrivate::get(data->context->engine()); QQmlComponentPrivate::DeferredState state; if (beginDeferred(ep, QQmlProperty(object, property), &state)) { if (QQmlComponentPrivate::DeferredState *delegateState = delegate->deferredState()) delegateState->swap(state); } else if (isOwnState) { delegate->clearDeferredState(); } // Release deferred data for those compilation units that no longer have deferred bindings data->releaseDeferredData(); } else if (isOwnState) { delegate->clearDeferredState(); } } void cancelDeferred(QObject *object, const QString &property) { QQmlData *data = QQmlData::get(object); if (data) cancelDeferred(data, QQmlProperty(object, property).index()); } void completeDeferred(QObject *object, const QString &property, QQuickUntypedDeferredPointer *delegate) { Q_UNUSED(property); QQmlComponentPrivate::DeferredState *state = delegate->deferredState(); if (!state) return; QQmlData *data = QQmlData::get(object); if (data && !data->wasDeleted(object)) { /* we don't want deferred properties to suddenly depend on arbitrary other properties which might have trigerred the construction of objects as a consequence of a read. */ auto bindingStatus = QtPrivate::suspendCurrentBindingStatus(); auto cleanup = qScopeGuard([&](){ QtPrivate::restoreBindingStatus(bindingStatus); }); QQmlComponentPrivate::DeferredState localState = std::move(*state); delegate->clearDeferredState(); QQmlEnginePrivate *ep = QQmlEnginePrivate::get(data->context->engine()); QQmlComponentPrivate::completeDeferred(ep, &localState); } else { delegate->clearDeferredState(); } } } // QtQuickPrivate QT_END_NAMESPACE